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  • New Dragon Nest videos show off Saint's Haven, new abilities

    by 
    Matt Daniel
    Matt Daniel
    09.26.2011

    Nexon's dungeon-crawling beat-'em-up MMO Dragon Nest is gearing up for its launch in just a couple of days, and the company has released a pair of videos to help pump up some excitement for the official release. The first trailer welcomes players to Saint's Haven, the new city to which players will be able to venture once the game officially goes live. The city provides players with a whopping 10 new dungeons as well as over 500 new quests. But what good are all those dungeons if you don't have the mad skills to clear 'em out? Don't worry, Nexon has you covered. Video number two focuses on all the fancy new abilities players will be granted when the game launches on the 28th. So whether you're a nimble Acrobat, a brutal Mercenary, or a zealous Paladin, you'll have plenty of new tricks up your sleeve to help turn the tide of battle. But less babble, more bashing, am I right? Head on past the cut for the full videos.

  • Rune the day: Allods Online previews the Isle of Revelation and a revamped rune system

    by 
    Justin Olivetti
    Justin Olivetti
    03.28.2011

    As Allods Online continues to march toward its humongous release patch, it is pushing previews out before the update like a train's cowcatcher throwing out bovines. GPotato is proud to reveal another new zone for Patch 2.0.02 called the Isle of Revelation as well as a much improved rune system for the game. Allods Online's Isle of Revelation is a level 45+ area that's been ruined almost beyond repair, although a resourceful player may discover its mysteries even so. The blasted landscape is also home to the Citadel, an endgame city for members of both factions that has all of the merchants and services that you may require. The devs are also reworking rune mechanics to make them easier to use. Instead of fiddling with runes in equipment slots, players will now find runes in their own special window. By detaching runes from gear, players can swap armor and weapons without having to worry about moving the runes too. Patch 2.0.02 is scheduled for sometime this spring and includes several additional zones, customizable mounts and a new minimap feature.

  • Dungeon Fighter Online previews class awakenings

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    06.08.2010

    When Nexon isn't busy buying up smaller companies by the truckload, they've been putting quite a bit of effort into making Dungeon Fighter Online the best game it can be. The sidescrolling brawler format as an MMO is itself fairly unique, but it's sweetened a little with a trailer showing off the next three "Awakenings" for subclasses. At level 18, characters pick their subclass, and that subclass can "Awaken" into a more powerful form at level 48. Soul Reapers, Hellcats, and Machinists are on display in this trailer, each showcasing wonderfully animated attacks of devastating potential. The Hellcat is the Awakened form of the Brawler, focusing on melee-heavy area damage from all appearances. Machinists come from Mechanics, working with an army of mechanical servants, and Soul Reapers are magical swordsmen derived from Soul Benders. If the trailer lights you on fire, of course, and you can't wait another minute to start playing Dungeon Fighter Online, you're in luck. The game's official launch is on June 9th, but the beta is going on straight until then and characters will not be wiped. Take a look at the trailer (with the pre-Awakening class names rather than the post-Awakening names) past the cut, and see if it doesn't prove a bit awakening all by itself.