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  • Albatron's 42 inches of optical touch monitor get examined on video

    by 
    Vlad Savov
    Vlad Savov
    10.28.2009

    While Dell and HP were busy holding a competition to see who could do a worse job of announcing their new optical multitouch displays, Albatron was crafting away a 42-inch monstrosity to completely steal their thunder. The optical part refers to a pair of CMOS sensors embedded in the bezel which are responsible for touch detection, a cheaper alternative to your typical capacitive and resistive tech, which requires an extra USB connection between the monitor and computer. Although some issues were found with Windows 7's multitouch implementation, the promise of recognizing more than two fingers with the proper software support and the general responsiveness of the unit whet our appetite for more. Alas, nobody dares speak of a price, but a 1080p 22-inch model is already available for $450, in case you wanted to add to your touchy-feely shortlist. The video after the break contains the hands-on and a little mystery -- why is there Bulgarian handwriting on the whiteboard in the background?

  • Built-in threat meter coming in future patch

    by 
    Eliah Hecht
    Eliah Hecht
    02.27.2008

    As time moves forward, so does WoW's built-in interface. Last patch we got some big additions in voice chat and guild banks (alright, that's not quite interface, but it's not quite gameplay either), as well as cursors and tracking for various types of objects and NPCs. There's not much in terms of interface news in patch 2.4, but Nethaera has just confirmed that a future patch will bring a big new feature: threat meters. (We first heard about this back at Blizzcon.)Required by many raid groups, two big threat meter add-ons have been available for a while: KLHThreatMeter (a.k.a. KTM) and Omen Threat Meter. They both work very well (and Omen's new version is going to have some shiny new features), but they share a flaw: they don't have direct access to the game's threat info, relying instead on databases of clever deductions and discoveries painstakingly built up over months. This means whenever a new patch comes out, the developers have to figure out what, if anything, has changed in terms of threat numbers, and how much. Presumably, Blizzard's threat meter will have direct access to the numbers. And hopefully when the threat meter is added to the game there will me methods added to the API for accessing the numbers, so KTM and Omen can become even better alongside the new official meter.