PaidApplications

Latest

  • Android developer anecdotally claims AdMob brings home the bacon

    by 
    Sean Hollister
    Sean Hollister
    08.22.2010

    In February 2009, Arron La's $0.99 Advanced Task Manager was one of the first paid apps on Android, allowing T-Mobile G1 users to do what was then a novel thing -- close applications. (We immediately bought a copy.) Today, the app is all but obsolete, its functionality baked right into Android's core, but Arron's still making thousands of dollars a month. Why do we bring this up? Because nine months after Arron released the pay-first version, he unleashed an ad-supported variant as well... and since that day, each has contributed about the same amount ($30,000) of money. It's not exactly an object lesson in what's possible on the 70,000-application-strong Android Market, as this gentleman obviously had quite the head start, but it does show that when it comes time to monetize your best-thing-since-sliced-bread app, there's more than one option -- ads can be an equally good revenue source. Find rays of hope for indie development (and several stormy clouds for comparison) at the links below. Update: Did we say 50,000 apps? We meant more like 70K and counting as of July. Thanks to the astute commenters who pointed this out. [Thanks, Shannon G.]

  • Rogers, Telus both offering paid Android Market apps

    by 
    Chris Ziegler
    Chris Ziegler
    03.30.2010

    For Americans, the ability to blow dollar after hard-earned dollar in the Android Market is old hat -- it's been happening since early last year -- but Canada's had a rougher go of it. Rogers just flipped the switch not long ago, and now Telus has joined the party, meaning most Canadians currently using Android-powered handsets can spend US dollars, euros, or yen to fill up their handsets' internal memory (the Market shows prices in each apps' local currency, and we're not aware of any Canadian apps at the moment). It's long overdue, so we're picturing an epic spending spree this week as these guys blow off some steam -- but hey, there are worse ways to go bankrupt, right?

  • Palm launches e-commerce beta for the App Catalog

    by 
    Joshua Topolsky
    Joshua Topolsky
    08.18.2009

    Love the Pre? Love code? Love money? Well it's your lucky day. Palm has just announced that it will begin accepting applications for developers interested in producing for-pay apps for the webOS App Catalog. The company says that requests taken now will make devs eligible for inclusion in the mid-September launch of its e-commerce program. Just like Apple and Google, Palm will be splitting profits of paid apps with developers 70 / 30 (the devs get 70 percent, don't worry), and go figure -- credit cards will be accepted. Of course we're pumped about paying $.99 for a to-do app someday soon, but we're hoping this will also herald in a new age of steady releases for the Catalog, which is still looking frighteningly bare to us. Hey, that's what homebrew is for, right? Full PR after the break.

  • Google now accepting paid apps in Android Market

    by 
    Chris Ziegler
    Chris Ziegler
    02.13.2009

    If you've been looking to make a little bank off that awesome flatulence soundboard you put together for the G1, take heart: Google's ready for you. As expected, it's been announced that developers can now submit end-user pricing for applications in the US version of the Android Market, with Germany, Austria, the Netherlands, France, and Spain coming later in the quarter. It's no big surprise that Google Checkout is the only form of payment accepted, which publishers can sign up for right from the dev site. As for you Yanks, look for the first paid apps to be available for download in the middle of next week.Update: We've just gotten official word from T-Mobile that the G1's RC33 build -- which has just been rolled out to owners -- contains paid app support. Thumbs-up for spending money!