pangea-software

Latest

  • SXSW 2009: iPhone: The New Gaming Platform

    by 
    JC Fletcher
    JC Fletcher
    03.17.2009

    A group of iPhone game developers got together for an SXSW panel that might as well have been a prolonged high five. They like the platform, and they like all the money that they've gotten from early App Store adopters. ngmoco's Stephanie Morgan, iPhone Dev Camp's Raven Zachary, Aurora Feint's Danielle Cassley, and Pangea Software's Brian Greenstone highlighted the advantages of the platform, and talked about their own game development processes.

  • Pangea demos Enigmo, Cro-Mag Rally for iPhone at Apple Keynote

    by 
    Ross Miller
    Ross Miller
    06.09.2008

    Following Sega's Super Monkey Ball iPhone demo during today's WWDC Apple keynote, Pangea Software's Brian Greenstone took the stage to show two games they have been working on, Enigmo and Cro-Mag Rally, both games that date back to at least 2003 for the developer. Said Grenstone, both games took "three days to get each game up and running -- totally playable." No other news is available. Monkey Ball notwithstanding, it's kind of disappointing we haven't seen anything from known iPhone devs Ubisoft, Electronic Arts, id Software or Gameloft. Pictures of Cro-Mag Rally for iPhone after the break.

  • Entire Pangea catalogue free for K-12 schools

    by 
    Conrad Quilty-Harper
    Conrad Quilty-Harper
    04.19.2006

    Kudos to our buddies over at The Unofficial Apple Weblog for spotting this one: Pangea Software, the creators of Mac gaming classic like Nanosaur (I wasted my sister wasted so much time playing this) has enacted a free serial number policy for public schools to go alongside their free school site license policy. Now any public school in the U.S. can simply send off a letter to Pangea requesting free serial numbers for any of their games. It's even possible for an entire school district to apply for the free serial numbers.The motivation? Apparently Pangea receives quite a few inquiries about site licenses from schools so that kids can play during recess or as rewards for good work (in other words, we like your style Mr. Bored System Admin). Apparently Pangea doesn't "believe that schools should be spending education dollars on video games" so they decided to give 'em away! Now, EA, about those free Battlefield 2 licenses for Universities...[Via TUAW]

  • Nanosaur II v.2.0 for Mactels available

    by 
    Dave Caolo
    Dave Caolo
    01.16.2006

    Pangea Software made a universaly binary version of Nanosaur II available as a public beta back in October, and this week the official, non-beta version 2.0 has been released. This version requires at least Mac OS 10.4, but will run on both PowerPC Macs and MacIntels (though Pangea urges those with PowerPC Macs to stick with version 1.1). Pangea also announced their plans to update their other games soon, as well as release a new title.