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  • Norse fantasy epic Runemaster reaches PS4 in 'early 2015'

    by 
    Earnest Cavalli
    Earnest Cavalli
    08.13.2014

    Publisher Paradox Interactive has announced that its upcoming, previously PC-exclusive fantasy epic Runemaster will appear on consoles, specifically the PlayStation 4. Runemaster marks a drastic departure for developer Paradox Development Studio. If you know the name, it's likely from the studio's cult-hit grand strategy games such as Crusader Kings 2 and Europa Universalis 4. Runemaster, by contrast, is a relatively traditional fantasy roleplaying game developed for both new-generation consoles and the PC that drops players into the dark realm of Norse fantasy. Players are given a choice between two genders and six races (each of which boasts unique questlines), and are given free rein to explore a largely open world. "Replaybility is a core value for us at Paradox; the best games are those that you can revisit time and time again," stated Paradox Interactive in a recent PlayStation.blog entry. There's no solid release date for Runemaster just yet, though Paradox is aiming for an "early 2015" PlayStation 4 launch. Paradox has made no mention of other consoles that the fantasy roleplaying game might eventually reach, but the publisher has also not ruled out the possibility. [Image: Paradox Interactive]

  • Europa Universalis 4 review: God, gold and glory

    by 
    Dan Starkey
    Dan Starkey
    08.29.2013

    Of all video game genres, strategy has historically been one of the least accessible. The most popular strategy games manage a delicate balance between complex, nuanced mechanics and keeping new players interested long enough to learn about everything the game has to offer. Europa Universalis 4, unlike most of its competitors, eschews hand-holding and focuses instead on letting its audience play with a ruthlessly accurate recreation of four centuries of European history. The real beauty of EU4 comes from the variety of options for play. There are a few basic rules. The Earth is divided into a few hundred "provinces," each holding resources and continually generating more cash and people for you to use for military, exploration, diplomatic influence, religious domination, etc. The complexity is a sort of emergent property of those restrictions, and their applications create a myriad of varied scenarios. It is entirely within your power, for example, to take the reins of Louis XIV, start a war with everyone, ride into battle with your foolishly out-of-touch leader as a general, get him killed in battle, convert your France into a more democratic society and avoid the French Revolution – or you could just take over the world. The possibilities aren't endless, but when you can play as a fledgling Ottoman Empire and conquer Britain by 1500, it can certainly seem like it.