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  • How The Sims got its same-sex relationships [update]

    by 
    David Hinkle
    David Hinkle
    08.05.2013

    Update: While Graham originally called out lead engineer Jamie Doornbos as the one responsible for same-sex relationships in The Sims, it was actually one of the general engineers, Patrick J. Barrett III, who added it in. The article has been updated accordingly. The Sims was one of the earliest mainstream video games to include actionable same-sex relationships when it launched in 2000. Rather than being a concerted effort on the part of developer EA Maxis, the equal-opportunity Woohoo (a euphemism for sex in the game) was implemented by engineer Patrick J. Barrett III – an openly gay man who had a reputation for getting the programming done. "He just did it," said David "Rez" Graham, The Sims 4 lead AI programmer and a panelist at EA's GaymerX panel on creating more LGBT-inclusive experiences this past weekend. "He just went in there and it was a thing one day" and "nobody really questioned it, which was cool."