penny-arcade-expo-prime-2011

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  • PAX 2011: Hands-on with Firefall

    by 
    Matt Daniel
    Matt Daniel
    08.31.2011

    It's no secret that I like my games with more of a skill-based flavor. I enjoy games that reward player skill above superior gear or higher levels. In light of that, I was quite excited to get some hands-on time with Firefall, the new massively multiplayer shooter coming from Red 5 Studios. There has been much talk about the upcoming title, with its status as one of the few forays into the MMO shooter space since PlanetSide and Global Agenda. There's also the small detail that the studio is headed up by former World of Warcraft Team Lead Mark Kern alongside a number of former Tribes series devs. So how is the game shaping up in preparation for its December launch? Jetpack your way past the cut to find out.

  • PAX 2011: Hands-on with TERA

    by 
    Matt Daniel
    Matt Daniel
    08.31.2011

    At this year's PAX, I had the distinct pleasure of being able to get a hands-on preview of TERA at En Masse's own studio (which has the most amazing view I've ever seen, by the way). After a short presentation featuring TERA's healer trailer, we (Rubi, another journalist, and I) were tossed into the boots of a variety of DPS characters. I took on the role of the Sorceress, with Rubi with me on the back lines as an Archer. The devs told us we'd be facing a pair of BAMs as a 5-man group. After a good deal of japes regarding whose fault it is in the case of a wipe (for the record, it's totally the healer's), we jumped right into the dungeon. And then, chaos. I had hardly any time to read my abilities' tooltips, so for the first couple of pulls I was just spamming buttons and praying for the best. How did the rest of the dungeon play out for my poor, inexperienced self? Follow me after the cut and I'll tell you allllll about it.