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  • Rise and Shiny recap: Istaria

    by 
    Beau Hindman
    Beau Hindman
    07.25.2010

    Each week Rise and Shiny asks you to download and try a different free-to-play, indie or unusual game, chosen by me, Beau Hindman. Some of the games will be far out of your gaming comfort zone, and some will pleasantly surprise you. We will meet each Tuesday and Friday night at 9 p.m. EDT (8 p.m. CDT), followed by this column the Sunday after. I welcome any suggestions for games, either in the comments or at beau@massively.com. Istaria: Chronicles of the Gifted is not a new game, by any means. You probably remember it being called Horizons. I have tried this game probably several times over the last few years. Despite having a decent enough time with each attempt, I never had as much fun as I have during this last week of playing. Let this advice stick: give a game several chances, if you can. Don't let a developer's financial woes dissuade you from giving it a go again. Most of the time you can try it again without spending a dime. I'm glad I returned to Istaria. Everything seemed to click for me, more than it did before. It could be that I never took the time to really get to know the quests or the abilities my character gained, and it could be that I played mostly solo during that time. Over this last week I adventured with an elf and a few dragons, and found a world, game, and community that was pretty darn inviting.