pet-abilities

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  • The Daily Grind: Do you want the option to have a pet?

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.06.2012

    There are some people who really love the heck out of pet classes in MMOs. I am not one of those people. That's why I'm always happy about classes like the Guild Wars 2 Necromancer or all of the RIFT classes, which allow you to have a pet but just as easily allow you to never use one. Usually pet classes will have builds that focus less on your pet, but a Warlock in World of Warcraft always uses one even if he doesn't focus on it. Skill-based games usually don't restrict you from having a pet if you want one, but most class-based games have certain classes with pets and others without. Given the option, even if your class or build wouldn't make heavy use of it, would you like to be able to have an in-combat pet along with you? Or would you prefer to have some pet classes/builds in a sea of petlessness? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Wrath Beta Patch Notes: Hunter

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    07.18.2008

    By now, I am sure you've heard that the Wrath of the Lich King Beta is going live and the patch notes are up. There's a rather extensive section devoted to Hunters on this iteration. We have a few more insights into the pet talent trees that were announced at the Worldwide Invitational, as well as a few changes to existing talents and a nice Steady Shot buff.

  • WWI '08 Panel: Hunters

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    06.28.2008

    The first WoW panel has come and gone at the Worldwide Invitational. It was focused on class abilities in WoTLK, and there was some absolutely juicy stuff, especially for Hunters. As the proud player of a 70 Hunter, I'm feeling amazingly awesome about my class right now. Two of the biggest, most universal Hunter complaints have not only been answered, but answered in a way that I think a lot of Hunter players are going to be incredibly excited about. Steady Shot ClippingFirst up, it looks like Shot Rotations as we know them will soon become a thing of the past, or at least be incredibly simplified, as Steady Shots will no longer clip Auto Shots. This is actually an issue that has gained some blue post love in the past, but it's nice to see it so directly confronted and dealt with. There may still be a shot rotation of a type for fitting in Arcane Shot and various stings, but it looks like Hunter DPS will no longer be a complicated dance of weapon speed, haste rating, macros, and server latency. That in itself is amazing news. Pet Talent Trees and Uniqueness One of the other major complaints of Hunters is the lack of pet diversity. It is generally expected that if you are min-maxing, you will go for a Cat, Ravager, or Scorpid and nothing else, because they are the only pet families that have the right combination of ability and DPS to get their jobs done. Some pet classes, like Sporebats, languished due to a complete lack of useful family skills.

  • Scattered Shots: Addons for shot timing, threat tracking, and pet training

    by 
    David Bowers
    David Bowers
    04.17.2008

    Last week, Scattered Shots hit the bull's eye on which professions are best for a hunter. Today, we take aim at some interface problems hunters have, and the addons we can use to eliminate them.A user interface is an ever-evolving work of art. You can use it one way for a long time and then suddenly find one simple addon that lets you change everything and make it much better. Especially with all the problems that show up every patch, I've begun to look at my interface as a constant work in progress. As such, I'm usually in a constant state of getting rid of old addons, enjoying the ones I use now, and looking for new ones that might help me even more in the future. Every choice of what to put in or what to take out is a conscious decision about what will help make my game play smoother, more successful, and more visually interesting. As hunters, there are a number of needs that we have which other classes don't have - and special hunter addons are there to help in many of those cases, while in other situations, one of the more generalized addons might fit our needs best. Today I'll cover three of the most glaring interface problems for hunters and show you how I deal with them at the moment. In the comments section, feel free to share your own different interface issues, as well as your own solutions, for the benefit of our readers. Keep in mind that a user interface is an extremely subjective thing, and one solution may not work for everyone. Nonetheless, often times just sharing your idea will inspire someone else to vary it a little and make their own thing out of it, which is even better.