pixeljunk-shooter-2

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  • PixelJunk Shooter Ultimate heading to PS4, Vita this summer

    by 
    Danny Cowan
    Danny Cowan
    03.05.2014

    Q Games' twin-stick, element-battling action game PixelJunk Shooter and its sequel are coming to the PlayStation 4 and PS Vita this summer in an upgraded compilation release developed by PixelJunk Monsters Ultimate HD creator Double Eleven. PixelJunk Shooter Ultimate combines the campaigns of 2009's PixelJunk Shooter and 2011's direct sequel PixelJunk Shooter 2, presenting both as a seamless, complete package. The game boasts a visual overhaul and 60 frames-per-second gameplay on the PS4, while the Vita edition has been similarly tweaked and optimized during its transition to Sony's portable platform. PixelJunk Shooter Ultimate also features Cross-Save and Cross-Play functionality, allowing players to team up for co-op missions across both available platforms. A release date has not been announced. [Image: Sony / Double Eleven]

  • PixelJunk series goes on sale today, many for $1

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    05.08.2012

    The PixelJunk collection goes on deep discount today later today on PSN, with some games on sale for a mere dollar. If you don't already have Racers, Monsters, Eden and Shooter, you absolutely should pick them up for a buck each.PixelJunk Shooter 2 and SideScroller are both half-off for $5. The sale will conclude on May 15, when PixelJunk 4am will launch in a swirl of sounds and we can all taste the purple.Those who live in the San Francisco area can attend the PixelJunk 4am Event this Thursday, May 10, at the Harlot. The first 75 attendees will receive a code for the game that they can activate when it goes live next week.%Gallery-153666%

  • Limbo, PixelJunk Shooter 2 top best-selling PSN indie lists for 2011

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    12.14.2011

    The PlayStation Blog has posted PSN's top-selling indie games of 2011, with Limbo and PixelJunk Shooter 2 topping the third-party self-published and Sony-published lists, respectively. Big Sandwich Games' Hoard flies above the list of indies sponsored by Sony's Pub Fund. Asked if the lists are skewed by free PlayStation Plus or "Welcome Back" content, a Sony representative told Joystiq, "The list includes all paid downloads, including Plus, but excludes free Plus content." Head on over to the PlayStation Blog for the lists of the best-selling PSN indies of the year.

  • European PSN releases for July 13

    by 
    Griffin McElroy
    Griffin McElroy
    07.13.2011

    We're going to be straight with you guys: It's not the best week for European PSN releases. There's a trial version of Dead Nation and a demo for PixelJunk Shooter 2, while the poor PSP only gets a handful of Minis. The real highlight of the week is the long-awaited Final Fantasy VII costumes for LittleBigPlanet 2, which should provide you with adequate hours of enjoyment to last you until next week. Choose your platform to view the corresponding release list: (Note: Continue past the break to view both release lists.)

  • PSN Summer Sale drops prices on Scott Pilgrim, Pac-Man CE DX, and more next week

    by 
    JC Fletcher
    JC Fletcher
    07.07.2011

    If your PlayStation Plus membership is still active next week, you'll be privy to some deep, deep discounts between July 12 and July 19 thanks to Sony's PSN Summer Sale. If your membership has lapsed, you'll still get discounts, but only one "deep" worth. Sony announced the 11 games that will form the basis of the sale, including Scott Pilgrim vs. the World, Shank, Pac-Man Championship Edition DX, Chime Super Deluxe, the Move-enhanced port of Dead Space: Extraction, and more. Plus members will save 50% off the normal price, while everyone else will grab a nice 30% discount. Check out the full list after the break. If you see anything you like, we suggest going and purchasing a PSN card to pay for it, on account of ... recent events.

  • PixelJunk Shooter 2 review: If it ain't broke, add multiplayer

    by 
    Andrew Yoon
    Andrew Yoon
    03.16.2011

    Sequel design 101: Make your game bigger. Given one of the only complaints fans had with the original PixelJunk Shooter was its length, the explosion of content in the sequel makes sense. Over a year in the making, Shooter 2 has bigger bosses, bigger levels and a bigger feature set. But, bigger doesn't always equal better; while Shooter 2 will keep fans busy, it's one of the few "disappointments" from the studio's otherwise impeccable portfolio. The most significant addition to the Shooter formula is the new competitive multiplayer feature. I was skeptical at first, doubtful that PvP would be able to retain the game's unique charm. I was proven wrong with my first online battle. The subtle changes to the core mechanics make for an interesting game of cat-and-mouse. Just like in the main game, you must rescue survivors. But, in versus mode, there's someone else hellbent on rescuing more of them than you. Each of the maps offer different strategic options, taking advantage of the unique liquidity of the game's levels. Risk maneuvering through an active volcano to avoid enemy fire, for example. Or, try having a shootout in the water, to avoid heating up. Flashier players may even try to steal survivors from an enemy base.%Gallery-118677%

  • PSN Tuesday: PixelJunk Shooter 2, Vagrant Story

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    03.01.2011

    Vagrant Story and PixelJunk Shooter 2. Those are the biggies this week in the PSN update, which may not be the thickest, but there's plenty of content to feel good about -- as long as you aren't looking for extensive PSP stuff. Take a trip past the break for all the details -- there's plenty of demos to try out. Choose your platform to view the corresponding release list: (Note: Continue past the break to view both release lists.)

  • Second PixelJunk Shooter 2 'survivor' video just as weird as the first

    by 
    Griffin McElroy
    Griffin McElroy
    02.26.2011

    Care to watch a a Q-Games developer talk about medication, bathroom usage and Thai curry tacos? Yes, it's another PixelJunk Shooter 2 "Survivor Files" video, and it's just as bizarre as the series' last installment. Perhaps even more so, which we didn't know was possible.

  • PixelJunk Shooter 2 short ruminates on cheese

    by 
    Randy Nelson
    Randy Nelson
    02.15.2011

    What are your thoughts on cheese? Seems like a strange question to ask a (fictitious) survivor rescued from deep within a planet in PixelJunk Shooter 2. Then again, this entire live-action clip -- filmed by Q Games boss Dylan Cuthbert -- is just plain strange, in the best possible sense.

  • PixelJunk Shooter 2 spills onto PSN March 1

    by 
    JC Fletcher
    JC Fletcher
    02.10.2011

    If you're ready for a second dose of subterranean aviation and fluid dynamics, you'll be delighted to hear that PixelJunk Shooter 2 is rapidly approaching its release date on PSN. Q-Games just announced that the sequel, which adds an online versus mode and three new worlds, will be released on March 1. In the announcement on the PlayStation Blog, Q-Games president Dylan Cuthbert teased "very interesting things" the company plans to announce in the next few weeks. It's likely to be good news for fans of HD games with tiny, tiny sprites.

  • PixelJunk Shooter 2 producer details multiplayer, promises launch date 'soon'

    by 
    David Hinkle
    David Hinkle
    01.11.2011

    We've caught a glimpse of PixelJunk Shooter 2's multiplayer, but a new video interview with producer Matt Morton goes into greater detail. Though the game is now in the certification phase, Morton doesn't have a launch date yet, but promises we'll know "soon."

  • PixelJunk Shooter 2 trailer previews cat-and-mouse versus mode

    by 
    Griffin McElroy
    Griffin McElroy
    12.15.2010

    As it turns out, the greatest foe in the PixelJunk Shooter universe isn't the ever-present danger of being consumed by one of many hazardous elements -- but rather, the danger presented by the cunning of your fellow man. A new trailer for the sequel to Q-Games' underground action title shows off some of the game's high-tension, cat-and-mouse competitive gameplay, as well as some of the special abilities you'll be able to use while either hunting or hiding from your foes. (Lava tsunami? Don't mind if we do.) If that sounds a little too intense for your frayed nerves, there's quite a bit of single-player footage in the trailer as well, demoing some of the new liquids, solids, gases and hideous mutants you'll be tasked with surviving this time around. We suggest you start preparing for battle by checking out this new trailer after the jump.

  • Test PixelJunk Shooter 2 in LA this Friday

    by 
    JC Fletcher
    JC Fletcher
    12.01.2010

    Sony has announced another LA playtest event for a PSN game, this time PixelJunk Shooter 2. If you're accepted to one of the testing sessions, you'll get to play an unreleased game -- and you'll get a free Move starter pack! Also, if the game is bad when it comes out, you'll be blamed.

  • PixelJunk Shooter 2 preview: It's a gas

    by 
    Andrew Yoon
    Andrew Yoon
    09.19.2010

    It may not have had an official presence at TGS this year, but I had a chance to see an updated build of PixelJunk Shooter 2 behind closed doors. Q-Games' Dylan Cuthbert was mum on when we can expect the PSN sequel, but he did showcase a bevy of new features we can expect in the Shooter follow-up. Like its predecessor, Shooter 2 is all about elements. Whereas the first game explored more traditional elements like water, lava and gas, the sequel expands upon the concept with new gimmicks: light and dark, acid, foam and sand. Whilst in foam, you'll lose control of your ship, requiring the use of a grappling hook that can swing you around obstacles. Sound familiar? Perhaps it's because it looks a bit like Q's platformer, PixelJunk Eden. There are a number of games that offer inspiration for the sequel. Shockingly, Dig-Dug is one of them. In areas with sand, you'll be able to don a new suit that lets you dig through the earth. Your movement is restricted, just like in its arcade inspiration, and you'll have to navigate carefully to make sure that you aren't crushed by any rocks. PixelJunk Shooter 2 takes more direct inspiration from classic hardcore shmups as well, with a new enemy type that sprays out complex bullet patterns that require pixel-perfect movement, timing and reflexes. As in the best shmups, these segments are all about dodging: You won't be able to shoot these enemies. Instead, you must grapple them when close.

  • Point your pupils at this PixelJunk Shooter 2 trailer

    by 
    David Hinkle
    David Hinkle
    08.19.2010

    We're not big on ordering folks around here at Joystiq, but every now and then, you've gotta. Like with this PixelJunk Shooter 2 trailer, fresh from GamesCom: if you don't watch it, we aren't bros, muchachos or even acquaintances any longer. We hate to draw lines in the sand, but on this one thing, we will not budge. So not only save our relationship by checking out the trailer past the break, but do yourself a favor and watch some footage of a sequel to an awesome game.%Gallery-99779%

  • Preview: PixelJunk Shooter 2

    by 
    Andrew Yoon
    Andrew Yoon
    06.21.2010

    Who knew the inside of a giant subterranean monster would provide such a great setting for a shooter? The first PixelJunk Shooter was abruptly ended by the awakening of a giant beast, one in which you happen to be trapped in the first numbered sequel in the PixelJunk franchise. Acid, light and darkness -- in addition to lava, water and gas -- are just some of the elements you'll get to play with in this PSN exclusive for PS3. The short demo I played gave me a chance to play with some of the new elements. Acid works almost exactly as you would expect: it raises the temperature of your ship considerably. However, unlike other fluids, the acid will cling to your ship, continuing to damage it until you rinse yourself in water. It's definitely one of the simpler elements (for now, at least), but the levels do force you to swim through the substance, meaning you'll have to play even more cautiously than in the first. Far more interesting than acid is the play on light and dark. As in the first Gears of War (or Pitch Black), staying in darkness for too long will summon a swarm of creatures that instantly destroy the ship. To rescue any marooned scientists, you'll have to figure out ways of getting light into darkened passages: whether it's by flipping switches, destroying rocks, or playing with the other elements. The mechanic lends itself really well in crafting complex puzzles; fans of the first game should be ecstatic.%Gallery-95871%

  • PixelJunk Shooter 2 'in full production,' demo of Shooter 1 next week

    by 
    JC Fletcher
    JC Fletcher
    05.19.2010

    Q-Games released some welcome news for those of you eagerly anticipating PixelJunk Shooter 2, as well as those who don't know whether or not they should be eagerly anticipating it. The sequel to the PSN shooter is "full steam ahead, anchors away and all that ... commotion to that order," Q-Games president Dylan Cuthbert said in a PlayStation Blog post. He promised that not only will Shooter 2 be larger than the original game, but that "it will have some features that are new to the PixelJunk series in general." If you are not intrigued about the sequel simply because you haven't experienced Shooter, Q-Games has something for you too. On May 25, Cuthbert said, a demo of the original PixelJunk Shooter will be released on the PlayStation Network. If you like that, you can buy PixelJunk Shooter, like it, and then join us all in waiting for 2. %Gallery-93253%

  • PixelJunk Shooter 2 revealed in July PlayStation: The Official Magazine

    by 
    Andrew Yoon
    Andrew Yoon
    05.14.2010

    While Assassin's Creed: Brotherhood may hold the cover spot of the next issue of PlayStation: The Official Magazine, the July 2010 issue will also feature a "lovefest feature" on PixelJunk Shooter 2, Q-Games' not-yet-announced-but-very-real PSN sequel, according to a Tweet from EIC Gary Steinman. Considering the numerous hints of a sequel, we're unsurprised that the game's existence is confirmed by an uneventful preview of a preview. (It seems Sony is intent on making this a trend.) If Sony shows this off at its E3 press conference, just try to act shocked, okay?