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  • Hyperspace Beacon: One step forward...

    by 
    Larry Everett
    Larry Everett
    03.06.2012

    You might notice that the Hyperspace Beacon changed its face a bit. That's because I'm reporting from the Guild Summit in Austin, Texas -- BioWare's headquarters. Over 250 guilds and fan sites were invited to not only see the team's plans for Star Wars: The Old Republic but also voice their ideas for what they want from the game. Of course, a game carrying the Star Wars name appeals to a large diverse group of people, and not just because of the Star Wars IP; BioWare has created a name for itself with incredible story-driven games like Mass Effect 3, which released this morning. Among the pre-summit discussion was the question of whether and how much BioWare leans on the Star Wars IP for the success of the game. The consensus among the guild leaders I spoke to was an interesting and surprising one: Although BioWare certainly leaned on Star Wars for the story elements of the game, the lack of huge success for the most recent LucasArts games suggests that the Star Wars IP actually leaned on BioWare's reputation. When I jumped into Q&A with the guild leaders, I half-expected a bunch of over-enthusiastic fanboys. I was pleasantly surprised to find that, although they were fans, those invited to this summit were very level-headed and oftentimes critical of the game's development. Thankfully, during the course of the summit, the developers were equally willing to address these concerns.