possession

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  • All the World's a Stage: So you want to be possessed

    by 
    David Bowers
    David Bowers
    09.27.2009

    Today, All the World's a Stage continues a series on "how to be evil," bringing the bad guy back into your fantasy roleplaying, complete with ideas, methods, warnings, and practical examples. Be sure to check out steps 1-3 on the path to evil here.It's been said that the secret to writing a good story is not having a really interesting hero, but rather an interesting villain. The hero himself is defined by the villain in many ways, just as a sports team becomes famous only once they've defeated the last year's champions, or a runner breaks the world record for speed, a hero needs someone to test himself against, a great obstacle for him to overcome or destroy. If the villain is interesting, then the hero will be interesting too.It is natural, then, for a roleplayer to want to test his own heroes or those of his friends against some obstacles as well. Many of us sit down with the intention of creating a really interesting challenge for our guildmates to overcome – but in our creative endeavor we must remember that danger lurks behind every corner, and creating a villain in itself is a task with significant obstacles to overcome. In fact, one might say that the greatest enemy of such a roleplayer is none other than his own self, the ghost of cliché lurking just outside his field of creative vision.

  • Blitz zombie game on hold, 'major new project' in the works

    by 
    Ross Miller
    Ross Miller
    04.20.2007

    Blitz Games' upcoming zombie title Possession has officially been put on hold. It comes as no surprise, though, seeing as the last update we had on the game was late 2005.A spokesperson for the company told GamesIndustry.biz that the delay is only temporary and that the Possession team has been reassigned for a "major new project" coming on PS3 and Xbox 360. "Much of the work done on Possession directly led to us signing this new game," he said, "and some of the technology has been enhanced further and will appear in this new title."The new, unnamed project will be under Blitz Games' mature-centric Volatile label. Although they did say "temporary," the implication is that this major new title will be in development for quite some time. By the time it's finished, will it even be worth it to resume work on the zombie title?

  • Fusionnnnn Frennnzyyy!...um...2!

    by 
    Richard Mitchell
    Richard Mitchell
    07.27.2006

    Microsoft announced today that the sequel to Fusion Frenzy -- creatively titled, Fusion Frenzy 2 -- will be released in the US in time for the holidays. The title is being developed by Hudson (Mario Party, Bomberman) and published by Microsoft Game Studios. For those unfamiliar with the original Xbox title (pictured above), Fuzion Frenzy is a party game full of frantic minigames and eXtreMe! character designs. It's kind of like Mario Party without all the boring board game sections (oh, snap!).It will be interesting to see what Hudson does with the franchise -- the original game was developed by Blitz games, who are currently working on another 360 game, Possession. Anybody itching for a good 360 party game?[Thanks, Paul]