pre-launch-evaluation

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  • The Nexus Telegraph: WildStar's pre-launch ups and downs

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.05.2014

    We're in the home stretch before WildStar's launch now. If you haven't pre-ordered, you should do so. For all intents and purposes, the launch game is what's being used in the weekend test sessions. All that's left is the actual gameplay, and if you're an RPer, hunting down the roleplaying community to see what's acknowledged as the unofficial community roleplaying server because beta servers certainly do not have those all-important RP tags. What? I know what side of the bread my butter's on. A bit of discussion with a friend the other night reminded me that I can't think of a single game over the past four and a half years that I really thought launched at the right time; either they launched a bit too early or a bit too late, at best. So today, with launch less than a month away, I'd like to talk about the things that make me most displeased about the game... and the bits that make me the most hopeful.