pseudo-mmos

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  • No Man's Sky might not be an MMO, but it's certainly a close cousin

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.09.2013

    Science fiction has always been about a sense of wonder, but a lot of the time that sense of wonder takes a back seat to enormous spaceships blowing one another to pieces. That's all well and good, but it's not what No Man's Sky is aiming for. The game is meant to be about exploring a strange and vast universe of procedurally generated planets. In a move that should excite MMO fans, the game will apparently include a shared playing space for everyone. The game at its heart features a shared space for all players, with the impact of one person's actions having a ripple effect. What form of interactions you'll be able to have remains to be seen, but the developers behind the game want to offer the idea that pure exploration is a dangerous and hostile affair in environments that may not welcome you. As the game progresses through development, we'll be keeping an eye on it, since the idea of a pseudo-MMO allowing you to trek across the endless darkness of space and interact with others is a heady once -- even if your interactions are only through the consequences of the other person's passing. [We've now added the trailer after the cut.]

  • MMObility: The Chromebook 'All-In-One' project: More games

    by 
    Beau Hindman
    Beau Hindman
    06.14.2013

    This will be my last week using the new Chromebook Pixel, at least here on Massively. I will continue to look at its techier side of things on my personal blog, just as I did with the original Chromebook All-In-One project. The shorter time frame for this series can be explained by the fact that Chromebooks do admittedly cut out a lot of the browser-based MMOs out there by not allowing the usage of Unity or other plugins. Flash is allowed, but Adobe and other companies' recent disapproval of the use of Flash for mobile platforms came with a reason: It's often hard to run. Once HTML5 becomes more standard thanks to publishers like Jagex, I'll be able to comment more on that. It's also important to note that the Pixel is really just a nicer Samsung model, so you can refer to the older posts as well. I want to encourage everyone who is interested in Chromebooks to check out the Samsung ARM-based Chromebook I talked about last time. It's very inexpensive and quite literally does everything that the Pixel does, albeit on a much smaller screen that is attached to a weaker device that has a much lower build quality. Still, my time with the Pixel has amazed me with a wonderful, touchable screen, but the Pixel has also convinced me that the Samsung should be the flagship device for Chromebook, hopefully kept at the same price range while slowly improving in quality. Now, let's talk about the games. I found a few that run much better on the Pixel's beefier stats, but please refer to my Samsung coverage for 30 MMOs that run on both machines. The following list is especially good for touchscreens.

  • MMObility: The Chromebook 'All In One' project - Ten pseudo-MMOs

    by 
    Beau Hindman
    Beau Hindman
    01.25.2013

    So here we are at the second-to-last installment of my Chromebook All-In-One experiment. This will be the last time I give you a list of games that work well on the Samsung Chromebook, but always keep in mind that some of the other Chromebooks, especially the Samsung 5 550, have more power and do not use an ARM-based chip. What does that mean? Well, some services like NetFlix will not work on an ARM-based machine yet. Spacetime Studios' cache of browser-based titles will not work on this Chromebook yet as well. Don't worry, it's coming soon. Imagine the ARM Chromebook as a tablet with a keyboard attached... it's not a normal netbook or notebook. I also wrote up my wife's take on the Chromebook over at my personal blog. Be sure to check that out. She has been the perfect guinea pig as she pushes devices to their limits, and so the Chromebook has been getting heavy use from her and working wonderfully. Next week, my last installment of this series will be a video and article combo that covers the good and bad of the device, along with my final thoughts. Until then, though, click past the cut and enjoy my list of pseudo-MMOs. These are games that don't quite fit into the MMO category but have a multiplayer aspect to them!

  • Minecraft creator Notch's 0x10c is aiming at a monthly subscription fee

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.29.2012

    Minecraft has had a substantial impact on gaming in general and MMOs in specific, which means that Markus "Notch" Persson's next project is going to be watched closely by a lot of people. So it's interesting to note that in a recent interview he discusses giving 0x10c a sort of shared living space in an MMO style as well as mentioning that the game may very well charge players a regular subscription fee. Notch freely admits that it's a matter of making money off of the game, and it's meant to be a flexible approach. If free-to-play is more palatable than a subscription model, he's willing to experiment with that as well. The interview talks extensively about keeping the game's playing field level regardless of the business model as well as potential actions in an almost-MMO space; if you're curious to see what the game might look like, head on over for all the details.

  • Ask Massively: The face of hatred edition

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    04.07.2011

    Wii Fit Plus is the devil. It is a devil that I fight with on a daily basis, and I fight it by running for a long stretch at a time, and yet for some paradoxical reason I have never defeated it. The only reason there are no screaming obscenities in this opening paragraph is that I'm not allowed to dip into blatant cursing. Also, I've dropped about 20 pounds over the past four months, so I can't say that it's not having an effect. But seriously, balance board, no one cares if my center of balance is 0.1% to the right. Shut up. This week's Ask Massively is a fairly meta edition of the column, as our questions concern the other major face of hatred on display: the comment system. We're also fielding questions about the plethora of online games that aren't quite MMOs but aren't quite anything else either. As always, you can leave your questions in the comment field or mail them to ask@massively.com.