pushmo-world

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  • Best of the Rest: Thomas' picks of 2014

    by 
    Thomas Schulenberg
    Thomas Schulenberg
    01.06.2015

    ATTENTION: The year 2014 has concluded its temporal self-destruct sequence. If you are among the escapees, please join us in salvaging and preserving the best games from the irradiated chrono-debris. Disney Fantasia: Music Evolved I love listening to music alone. When no one's looking, I'm free to tap out drum beats, put on emotional lip-synchs and flail in synch with a song's swelling heights. Playing Disney Fantasia: Music Evolved is a lot like those solo jam sessions in the way it grants a free pass to completely lose myself in a song's components. Sure, I look ridiculous, but I have to! Matching notes with halfhearted swipes and restrained punches just leads to broken combos, as if the Kinect is the all-knowing gaze of an instructor ready to belittle a cold, tired performance. Substituting instruments and creating remixes adds a welcome element of experimentation to Fantasia, but it's the core focus of moving with music that brings me back each week. It's increasingly difficult to ignore life's noise while playing a game as I grow older, but Fantasia's peak moments tune out every distraction, leaving me with an uninhibited excuse to enjoy twisted, endearing remixes of songs that I love.

  • Joystiq Weekly: Battlefield 4's launch, an Entwined review, E3 previews and more

    by 
    Thomas Schulenberg
    Thomas Schulenberg
    06.22.2014

    Welcome to Joystiq Weekly, a "too long; didn't read" of each week's biggest stories, reviews and original content. Each category's top story is introduced with a reactionary gif, because moving pictures aren't just for The Daily Prophet. Joystiq celebrated its tenth anniversary of existence this week, which means ... we're teetering on that edge of middle school angst? No, no, we're thankfully immune to that. What it does mean is that we're still alive, and we think being alive is pretty okay! While the site has presumably made it this far because of its content, quality isn't sustainable on its own – we've been able to write news, produce videos, record podcasts and talk about video games for years because of all of you. Whether you stop in every day, have only read a single breaking news story from us, or you've just fallen down an impressive wrong turn on the Internet and have no idea why you're here: Thank you. Your patronage is a huge part of why we get to cover this industry, and we look forward to creating compelling content for you for another 10 years. Speaking of content, there's a ton of it this week: EA CEO Andrew Wilson addressed Battlefield 4's launch, we have reviews for Entwined and Pushmo World, and there's an avalanche of written previews and video interviews from E3, all waiting for you in a neat pile of bulletpoints. Dive in after the break, right after you drop off our presents next to the cake.

  • Pushmo World review: Push even mo'

    by 
    Anthony John Agnello
    Anthony John Agnello
    06.20.2014

    Mallo is one sneaky little freak of a Nintendo mascot. Just look at him: the bemused cartoon cat smile, his spongy red velvet cake body, that adorable sumo wrestler thong, the way he flaps his arms as he jumps around towers of colored blocks. He's almost more unassuming, approachable and sweet than Kirby, the original Nintendo puffball. While Kirby's presence portends softly challenging platformers, though, Mallo is a harbinger of madness. The spatial challenges in his Pushmo puzzle games always start simple before transforming into flummoxing logic knots. Even the simplest Pushmo can baffle, but that ultimately makes them even more gratifying to conquer, especially when they're as beautiful and bountiful as they are in Pushmo World on Wii U.

  • New Nintendo eShop releases: Pushmo World, Another World, some other worlds

    by 
    Sinan Kubba
    Sinan Kubba
    06.19.2014

    Loads of new eShop games this week, though it's fair to say there are standouts. Top of the pile in more ways than one is Pushmo World on Wii U, with 250 block-pushing puzzles to solve this time around. Meanwhile, Iconic 1991 cinematic adventure Another World is doing the rounds again, and that includes Wii U and 3DS. It didn't take as long as Another World, but How to Survive hits Wii U finally this week too. If you prefer something a bit more sedate, Farming Simulator '14 has a few jobs for you on 3DS. As ever, we've got all the new releases below the break. That just leaves sales to talk ab-oh man, there are a few of those too. When the eShop updates, Toki Tori 2+ and Fractured Soul will both be discounted to $6 until July 3, while Shin Megami Tensei 4 is $25 until June 23. You can find more on the new eShop sales here.

  • Pushmo follow-up coming to Wii U in June

    by 
    Danny Cowan
    Danny Cowan
    05.28.2014

    Nintendo announced that a sequel to its hit 3DS puzzler Pushmo will make its debut in North America and Europe next month with an all-new collection of puzzles and expanded level-sharing options. Pushmo is a puzzle game in which players push and pull oddly-shaped blocks in order to form a staircase to each level's goal. The Wii U sequel, titled Pushmo World in North America and Pullblox World in Europe, features more than 250 puzzles, and will launch in both regions on June 19. Starting today, the 3DS version of Pushmo and its sequel Crashmo are on sale for 33 percent off from the Nintendo eShop. Players in Europe who own either game will also get a 30 percent discount off of Pushmo World at launch. [Image: Nintendo]