PuzzleQuest

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  • Puzzle Quest creators go sci-fi for successor

    by 
    Alisha Karabinus
    Alisha Karabinus
    04.11.2007

    If, like so many DS owners, you continue to be enslaved by Puzzle Quest, you'll be happy to know its creators are already working on another puzzle title. The new game, Galactrix, promises "a blend of puzzle, RPG, and strategy games" with -- get this -- science fiction. It's like nothing we've seen before! Well, sorta. Infinite Interactive is moving beyond the handheld realm this time around, and Galactrix is in the works for not only the PSP and the DS, but also the PC and Xbox Live Arcade. Some versions will include multiplayer modes and downloadable content, but they're not being too specific about whether or not those features are limited to certain formats. [Via GoNintendo]

  • Hacker gets revenge on Puzzle Quest's bullying AI

    by 
    Eric Caoili
    Eric Caoili
    04.10.2007

    We're not certain what sort of demonic sacrifices Infinite Interactive made to grant Puzzle Quest its hellborn AI, but we imagine that the cursed contract that authenticated the ceremony was written with the blood of many innocents. The match-three puzzler does everything short of outright cheating, stealing your advantages and setting up multiple combos, each computer-cleared gem bearing the mark of Mephistopheles.DS gamer Zaraf plotted a strategy that would tear down the AI's defenses and avenge dozens of unfair losses. Unwilling to spend months leveling up and making preparations, staying his vendetta, he hex-edited the game to to max out his character's stats. Zaraf then armed his warrior with a class spell called Deathbringer, enabling him to fill the screen with an amount of damaging skulls equal to half of his red mana. Head past the post break for the results caught on video.

  • 1UP explains why Puzzle Quest is so good

    by 
    Andrew Yoon
    Andrew Yoon
    04.07.2007

    Many fans are calling Puzzle Quest one of the best puzzle games to come out in years. The game, which combines RPG and puzzle elements (seriously!), adds a much desired amount of depth to the typically simple Bejeweled gameplay. Watch the latest episode of Not the 1UP Show to see the Ziff Davis editors explain what makes the game so special. You can also download a PSP-compatible version here. [102MB .zip]

  • Puzzle Quest debug menu just a prank, nude heroes not real

    by 
    John Bardinelli
    John Bardinelli
    04.02.2007

    Infinite Interactive released a cheat code yesterday to give players a little help in the PSP and DS versions of Puzzle Quest. The code is a long sequence of buttons pressed quickly or held for half a second. Once entered, a menu will appear that will allow you to turn off AI cheating, play the secret cow level, activate all spells, and turn on nude hero sprites (!). Now this is what an April Fools prank should be like. No outlandish promises for games we know will never exist, no half-baked Photoshopped images, and for the love of grilled cheese sandwiches, no ridiculous claims of Sony buying Nintendo. Just a good old fashioned joke that you believe at first but quickly realize you've been hoodwinked. Furthering the prankocity of the cheat, the sequence spells "I AM A NOOB" in Morse code!We can't help but wonder how many Puzzle Quest fans dove for their system to try it out. You know, to turn off AI cheating. Not that nude hero thing.[Via DS Fanboy]

  • Puzzle Quest's AI doesn't cheat, but you can!

    by 
    Eric Caoili
    Eric Caoili
    04.01.2007

    If the number one complaint gamers have with Puzzle Quest is its limited availability at game shops, then the second most common point of protest would be the Puzzle/RPG's cheating AI. People are just as apt to sing praises about its addictive gameplay as they are to howl over the AI's godlike prescience. We've spent more than a few battles shaking our fists at the game as computer-controlled enemies racked up lucky combos and more extra turns than chicken on a rotisserie.Sensing that the mob was two forums threads away from storming his house with torches and pitchforks, Infinite Interactive's Steve Fawkner made a public statement assuring players that the AI has no unseen advantages. Having worked on the code himself, Steve reasoned that he's too lazy to have programmed anything that advanced.If that explanation isn't convincing enough, there are still steps you can take to even the playing field. You can unlock a debug menu by pushing in a complex set of keypresses, allowing you to activate several hidden features. Check past the post break for more details on the cheat code and a comic about Puzzle Quest's AI.

  • Puzzle Quest loved by Penny Arcade, tossed aside by game shops?

    by 
    Eric Caoili
    Eric Caoili
    03.28.2007

    Ever since Infinite Interactive released a PC demo for Puzzle Quest: Challenge of the Warlords, gamers have been scrambling to find a DS or PSP copy of the title. The addictiveness of its Puzzle/RPG blend is matched only by its apparent rarity in stores. NeoGAF forumer Eric P aptly described the game and its limited distribution when he posted, "If Bejeweled is crack, then this is Space Crack that you can only buy from Space Crips in Space Angeles's space ghettos."Don't expect those Space Crips or your local shop to hang onto unsold copies for too long, though. According to Penny Arcade, Electronics Boutique stores in Canada might already be taking the game off their shelves due to disappointing sales. Considering that this much sought-after title was released only a week ago, ousting it this early in its lifetime seems downright unconscionable. We really hope this isn't a trend that other North American retailers will follow.Meanwhile, both the DS Fanboy and Penny Arcade offices have been caught by Puzzle Quest's steely grip, rendering us incapable of focusing our thoughts on anything else. Tycho and Gabe have drawn up two comics about the title in just the past week, dedicating several posts to their adventures obtaining and playing the game.Infinite Interactive's Steve Fawkner published a short comic of his own, explaining Puzzle Quest's shipment shortage. Check it out past the post break.

  • Which system has the best Puzzle Quest?

    by 
    Steven Bailey
    Steven Bailey
    03.28.2007

    Michael Fahey from Kotaku has lost his mind. In a consumerist rage, he went out and bought both the DS and PSP versions of Puzzle Quest. Luckily, his insanity proves to have a use, since he's able to compare the two versions. Which system came out of the bloody cage match a winner? Lucky for PSP owners, Puzzle Quest is best on Sony's portable. Better graphics, better sound and better AI make the PSP version the clear choice to buy if you have both systems. On the downside, they mention that the PSP Puzzle Quest has load times, but anyone who plays PSP (or any disc based system) should be used to that by now. [Thanks Colin]

  • Metareview: Puzzle Quest

    by 
    Steven Bailey
    Steven Bailey
    03.26.2007

    If you weren't able to quite tell from the demo whether you liked Puzzle Quest or not, maybe the reviews of others will help you. Other than these reviews, we'll have a review of Puzzle Quest up soon. But enough of that for now, what did the critics say?