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  • The brilliant questing macro you need to have

    by 
    Olivia Grace
    Olivia Grace
    02.26.2013

    WoW Insider loves a good macro. We posted last year about a macro to put the hunter Glyph of Fetch to good use, particularly with Mists of Pandaria's AoE looting, and we were just sent another one on our tip line by Adam L. Thanks, Adam! /target [@mouseover] /click WatchFrameItem1 /click WatchFrameItem2 /click WatchFrameItem3 /click WatchFrameItem4 /click WatchFrameItem5 /click WatchFrameItem6 What does it do? Well, to paraphrase Adam's email, it uses your quest items for you. So, as he puts it, you mouse over the wounded soldier, hit your macro, and if you have the quest in the tracker and the item in your bag, it'll bandage or heal him up, pronto. No more binding quest items to keys, no more hunting around in your bag, no more cursing yourself for putting an addon over the quest tracker! It runs through the first six items in your quest tracker, trying to use them, so if you have more than six quests that use items, you might want to add some more lines, but in our experience such situations are few and far between. Enjoy!

  • Arcane Brilliance: Mage guide to quest rewards -- the early levels

    by 
    Christian Belt
    Christian Belt
    06.05.2010

    It's time again for Arcane Brilliance, the weekly mage column that proves each and every week that there's no such thing as too much warlock hate. You might think there's some kind of limit, that at some point a constant stream of warlock hate crosses the boundary of good taste -- but you'd be wrong. Each joke at the expense of a warlock, like each episode of Breaking Bad, is more satisfying than the one before it. On a related note, Bryan Cranston is a god. Nothing in the above paragraph can be disputed. I'm realizing something as I level the stinking warlock you guys thought it would be fun to have me create, and that's how incredibly fast the leveling process is these days. Gone are the days when your best bet was to pick a zone and then quest it out before moving on to the next one. I was over-leveled for the first quests in Ghostlands before I was even halfway done with Eversong Woods, and I wasn't even trying that hard. In fact, I was more actively engaged in finding new and creative ways to get myself killed than I was in questing efficiently. The fact is, you can now absolutely pick and choose while leveling. Which zone? Which quest? Do I want to just bag the whole thing and hit some random dungeons? If something is unsavory -- say, you find yourself shackled to a quest in which you need zhevra hooves, only it is becoming rapidly apparent that none of the zhevra you're killing actually have feet -- you can skip it with negligible consequences. You're just going to come back and do it later for your Loremaster achievements anyway, right? So today, and probably in the coming weeks (I have no idea if I'll attempt to bring these guides to you consecutively, but I might), I'm going to try to provide you with something of a sightseeing guide for your accelerated tour through Azeroth. But instead of pointing you toward destinations like Hoover Dam or the Louvre, I'm going to direct you toward a selection of particularly worthwhile quest rewards. If you do nothing else in these zones, do these quests. Today we'll focus on classic WoW, and hopefully tackle Burning Crusade and Wrath rewards in the coming weeks. So gather your robes about you, plant your staff firmly into the path ahead and bring lots of conjured water. Our destination today? Phat loot.

  • Phat Loot Phriday: Mallet of Zul'Farrak

    by 
    Mike Schramm
    Mike Schramm
    01.23.2009

    Yeah, we're going a little hefty this Friday (as in, low level, so not quite that phat), to focus on an item that's new, but only kind of, in patch 3.0.8.Name: Mallet of Zul'Farrak (Wowhead, Thottbot, Armory)Type: Quest Item Rare Unique One-hand MaceDamage/Speed: 58-109 / 2.50 (33.4 DPS)Abilities: +8 Strength, +8 Stamina Yes, this is the legendary Mallet of Zul'Farrak, the one you had to fight all the way up to the top of Jintha'alor to get in order to summon Gahz'rilla in the midlevel instance of Zul'Farrak down in Tanaris. But as of patch 3.0.8, this mallet, and a few other items, are now not necessary any more. Still, instead of deleting them completely, Blizzard decided to turn them into real items, much like Pinocchio was turned into a "real boy!" Plus, they used a pretty awesome model, too, especially if, like me, you're a fan of the Troll aesthetic. Pretty nice weapon for a one-handed mace at level 35, even if it's a pain to actually get. %Gallery-33600%

  • Hey! I needed that!

    by 
    Mike Schramm
    Mike Schramm
    06.22.2007

    Nikol of WoW Ladies posts about something I shouldn't get so worked up about, but often do anyway-- higher level characters farming mobs that lower levels need for quests or rep.Now, Nikol is actually on the opposite side of the equation from the one I remember being on more. She was wondering if there is a certain etiquette when she goes to farm Timbermaw rep (as a level 68) and starts competing for mobs with level 58s. Which is actually very nice of her, because usually I'm in the other situation: I'm playing a lowbie alt and I have to go kill 50 pigs to get their spleens. Suddenly, a level 70 mage roars through the area, AoEing every pig he sees, rounding them all up in a pile so he can level up his skinning. A few seconds later, I'm left with nothing to farm, and he's standing over a pile of piggies, skinning away and humming to himself. For some reason, that makes me just see red. There are lots of other places he can farm skinning, so why does he feel the need to gank my quest mobs? It makes me seethe just thinking about it!Unfortunately, as Nikol finds out, there is no set etiquette-- outside of a group, it literally is a free-for-all. If you're in my place, your only real option is to just find another quest to work on while all the mobs respawn, or poke around to see if he missed any. And to tell the truth, I shouldn't get so angry anyway-- it could be that the mage didn't realize I needed those pigs, and in fact, there is probably a whole other cache of pigs just over the hill that I haven't found yet.But for some reason it just drives me nuts. Have you been on either side of this situation? And how have you handled it?

  • Get trinkets out of inventory-- and on a chain

    by 
    Mike Schramm
    Mike Schramm
    06.04.2007

    I can conquer dragons, I can crush Centaur, and I can even take candle (I've been waiting for days to get a chance to post that hilarious thread), but if one monster in the World of Warcraft has cost me more than anything, it's a full inventory. On my hunter, I've got a bag full of food, and on my shaman, I have to carry around four totems all the time. Crafting items take up another bag or two (my disenchanting rogue has a bag full of enchanting mats and a bag full of poisons). Quest items, potions, food, reputation tokens, noncombat pets and mounts, and that hearthstone-- there's just not enough room for everything!So here's one idea, shared with me by Braila of Thunderhorn (our guild's tree-mendous healing druid) during last weekend's Karazhan run: How about a trinket chain?It makes a lot of sense. Blizzard implemented a keychain to get keys out of our inventories, and considering that we're all hauling around tons of trinkets lately (I had seven on me, and one of our warriors had eight with him), this seems like the first place Blizzard should go to thin out the inventory. It's not like trinkets are huge items-- why should they take up 1/16 of Netherweave Bags when you can fit 200 arrows in the same place? Spare trinkets should have their own tab to sit in, something that grows the more you get, just like the keychain.Of course the obvious solution would be to just not carry so many trinkets around. But there's so many of them for every situation-- healing, solo grinding, raid healing, DPS, PvP-- that it's no wonder everyone at 70 has such a collection. Blizz should give us a chain to put them on.