quincying

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  • Uncharted costumes coming to PlayStation Home

    by 
    Justin McElroy
    Justin McElroy
    02.25.2010

    If you're one of the countless Americans that has been stricken by halftuck, you'll soon be able to bring awareness to this serious, chronic disease by rocking one in PlayStation Home, thanks to some new Uncharted outfits slated to hit the service this week. You don't have to be afraid anymore, halftuckers, you get out there and fly that flag. Sidenote: The Drake to Chloe switch provides some terrifying new opportunities for the Quincy enthusiasts out there preying on unsuspecting Homers. Consider yourselves warned.

  • Craigslist Lotharios looking for PlayStation Home rendezvous

    by 
    Griffin McElroy
    Griffin McElroy
    09.15.2009

    There, shining like a beacon of justice atop Mt. Craigslist, we saw it. Two men from the Washington D.C. area had poured their hearts out on a digital classified ad, looking for women tailored specifically to their carnal needs. Their demands were innocent enough, until the inclusion of the immediate disqualification of "Obese Girls (try drinking water for a change)." This shallow (and confusing) item required immediate karmic retribution. As we pondered our involvement in this matter, we saw it: "Looking for potentially LTR (long-term relationship) with college educated women around our same age, to meet initially via Playstation Home." Our minds raced with the retaliatory possibilities -- shapeshifting would most certainly be involved, that much is given. But to what extent could this vulnerability be exploited? An hour of feminine manipulation, and then ... the switch? A day of personal exchanges before ... the exchange? A week? A month? A year? With solemn determination, we gathered our courage -- and became unspoken executors of the Longest Con. [Via Superannuation]

  • Sony calls PlayStation Home a 'perfect storm,' next generation of content coming

    by 
    Majed Athab
    Majed Athab
    03.30.2009

    PlayStation Home may be a fledgling platform, but its director, Jack Buser, thinks the unique 3D social space is turning into a "perfect storm." Within its three months of service, Home has grown quite a bit, and will continue to grow as it secures more publisher support. "You have publishers and brands coming into Home looking to engage with an audience, but they also have the opportunity to generate revenue. It's a model that makes sense for everybody," said Buser in an interview with GamesIndustry.biz. "It's kind of a perfect storm." Peter Edwards, director of Home platform group at Sony, added to Buser's thinking, saying, "People are getting the hang of how it works," and hinting at the eventual arrival of the "next generation of content." Edwards pointed to Home's new ARG, Xi, as an initial spark that demonstrates other interactive options for publishers to play around with. "We're building a platform that other people can create content for, which is extremely difficult to do," said Buser. "We spent the time to do it right so that today we have something that is a total console differentiator."

  • Average PlayStation Home session 55 minutes long

    by 
    Griffin McElroy
    Griffin McElroy
    03.19.2009

    We've had some fairly extensive, extremely erotic Quincying excursions in our time, but we were shocked when SCEA VP of Marketing Peter Dille revealed that the average session within the glossy locales of PlayStation Home lasts 55 minutes. As Dille aptly points out, that's longer than an hour-long television program, sans commercials. You heard that right -- Home is now more popular than television.All snark aside, how are you guys wasting your hours away whilst perusing Home's virtual offerings? Dance parties in the Home Square? Digging through new content in game-themed rooms? Decorating your den? Waiting in line to bowl? Aggrevatedly griefing those attempting to take part in the aforementioned activities?

  • Let us see your Quincy, show it to us

    by 
    Justin McElroy
    Justin McElroy
    12.23.2008

    By now, we imagine that you've heard the Quincying episode of the Joystiq Podcast, read all about Quincying or, like a quarter-million people, watched the Quincying video. Yes, Griffin McElroy's "Quincying" is a horrifyingly real, worldwide phenomenon. Though the premise is universal, the "Quincy" is not. Each person must endeavor to make their own man-beast for their Attractive Female Avatar to transmogrify into. But, unlike the rest of the Home community, we want to see your Quincy. Load a single picture of your AFA and your Quincy and post a link in the comments below. We'll put them all in a photo gallery, sure to be a disturbing collection of monstrosities that avatar moms tell their avatar children about, just to scare them into behaving.

  • Sony Europe: Home will become a system seller

    by 
    Randy Nelson
    Randy Nelson
    12.15.2008

    With PlayStation 3 being dubbed a "sinking ship" on these shores, it could definitely use a system seller. Sony Europe sees PlayStation Home – not a game, but a social platform – becoming something that people will buy PS3 for across the pond. Speaking with CVG, Home's European service manager, Dan Hill, remarked that, "In time I would say that Home will definitely become a reason to purchase [PS3]." Hill sees Home as a determining factor in future console purchases because, in his opinion, "no-one else is doing anything of this scale or ambition," and promises that, "If you buy a PS3 and you grow with us, as Home evolves, you are going to become part of something very special, something unlike you can experience anywhere else." Something like ... Quincying.

  • How to perform Quincying in PlayStation Home

    by 
    Griffin McElroy
    Griffin McElroy
    12.12.2008

    HOW TO QUINCY: var digg_url = 'http://digg.com/playstation/The_World_s_Greatest_PS3_Home_Grief'; Co-workers, esteemed colleagues, The time grows near when the Joystiq staff must choose the games which should be honored in our annual Top 10 list. I'm sure that you, like me, have had no small amount of difficulty separating the wheat from the chaff in what has proven to be a wheat-filled year. A Microsoft Word document currently sits minimized on my taskbar, where I attempted earlier this week to choose the greatest title which dropped in the past 365 days. I say "attempted," as I was unsuccessful in choosing just one game to hold this honor. However, when I compiled this list, I hadn't yet entered the Home beta -- nor had I been introduced to the gameplay experience that would sweep me off my feet faster and harder than anything in any other 2008 title has before. What started out as a minor distraction in a fairly distraction-free virtual world has become an obsession. A calling. I speak, of course, of the timeless art of Quincying. Rather than write out a length of wordy prose, I want to share with you the step-by-step instructions on how you can start Quincying the next time you log into Home. Prep Work Create an attractive female avatar. This should not be very difficult. Create a "Quincy" -- the most unappealing, disfigured Elephantine man as you can possibly craft using the avatar creation tools. Again, this should not be difficult. My Quincy looks a bit like an alternate-universe version of Perez Hilton, but with a curly mustache and clear side-effects of methamphetamine abuse. Setting the Trap As your attractive female avatar (AFA), go to a crowded area. The central hub is a great place to learn how to Quincy, as it is full of lonely suitors and needless dancing. Approach a lonely suitor. Don't just run up and start dancing. Strike up a conversation, ask where they're from. Get them interested. After cordial introductions, begin dancing with a suitor. Should other suitors begin to dance with and/or cat-call you, all the better -- but keep your focus on the original suitor. When you're positive you've got all the suitors' attention, and you're in the middle of a provacative dance, you're ready to go. Springing the Trap The Art of Quincying is not just the action itself, but the build-up. If you've followed directions so far, you've probably got a nice following. Your Quincy can't just appear, you need to say something in the chat to hint at the fact that things are about to get very, very weird for any and all nearby suitors. Suggestions: Simply shout "IT'S A TRAP" or, when asked where you're from, answer "Your nightmares." As SOON as said message is transmitted, open up your wardrobe menu, and switch to your Quincy. Exit the menu as quickly as possible. If done correctly, your avatar will have continued its provocative dance, albeit with a new, horrifying appearance. Aftershocks The typical male reaction to a well-executed quincying is an immediate ceasing of dancing, and a hasty retreat from the newly transformed Quincy. Occasionally, a suitor will stick around, laughing the experience off. This behaviour should be discouraged. Deliver said discouragement by changing back to your AFA, and resume dancing with the suitor. The loneliest suitors will continue their dance, though perhaps with a healthy amount of trepidation. Punish their persistence with a swift revert back to the Quincy. Repeat as needed. Video Demonstration