rage-of-the-gladiator

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  • NintendoWare Weekly: Faxanadu, Cozy Fire

    by 
    JC Fletcher
    JC Fletcher
    02.21.2011

    Wow, it's a Virtual Console game -- and a good one at that. Faxanadu for NES was developed by Falcom, creators of the Ys and Dragon Slayer series (to which Faxanadu is tangentially connected), and published in America by Nintendo. Oddly enough, however, the now-defunct Hudson Entertainment is listed as the publisher for the VC version (Hudson Soft published the original game in Japan). In gameplay terms, it's a slightly more RPG-ish (and more brown) Zelda 2. And it's on the Virtual Console, in North America, today. Meanwhile, on WiiWare, there's another damn fireplace sim.%Gallery-117232%

  • European Nintendo downloads: Mega Man 4, Rage of the Gladiator

    by 
    JC Fletcher
    JC Fletcher
    04.16.2010

    Capcom's about a month late to use a classic Mega Man game as a promotional tool for Mega Man 10, but that's okay! Mega Man 4 is now available on the European Virtual Console, and even though it's slightly mis-timed, the end result is that you can buy another Mega Man game right now. Also available on Wii is Ghostfire Games' gladiatorial Punch-Out!! variant, Rage of the Gladiator. DSiWare's new downloads include a collection of puzzle games (sudoku, kakuro, anagrams, etc.) and the downloadable version of Mr. Driller. Mega Man 4 (NES, 1 player, 500 Wii Points) Rage of the Gladiator (WiiWare, 1 player, 1,000 Wii Points) Bloons (WiiWare, 1 player, 500 Wii Points) Combat of Giants: Dinosaurs - Fight For Survival (DSiWare, 1-2 players, 800 DSi Points) Mr. Driller Drill Till You Drop (DSiWare, 1 player, 500 DSi Points) Pocket Pack: Words & Numbers (DSiWare, 1-6 players, 500 DSi Points) System Flaw: Recruit (DSiWare, 1 players, 500 DSi Points)

  • NintendoWare Weekly: Rage of the Gladiator, Castlevania: Rondo of Blood

    by 
    JC Fletcher
    JC Fletcher
    03.15.2010

    Today's Wii downloadable releases look like they'll work nicely together. When Medusa heads have murdered you enough times in Castlevania: Rondo of Blood, you can switch over to Rage of the Gladiator and smash them in first person! %Gallery-86449%

  • WiiWare screens and trailers from Nintendo Media Summit

    by 
    JC Fletcher
    JC Fletcher
    02.24.2010

    Nintendo had a few awesome new WiiWare announcements at its Nintendo Media Summit, most notably, Cave Story! Most notably in the field of games we didn't know about, new Art Style games! The series hasn't been on Wii since the DSi came out, but now we've got Light Trax (a Wii version of the original bit Generations game Dotstream) and Rotozoa (a game about multi-tentacled organisms absorbing creatures of the same color) to look forward to this spring. Check out the trailer for Light Trax above, and see a trailer for Rotozoa, as well as screens of Max and the Magic Marker, WiiWare's WarioWare: D.I.Y. Showcase, Rage of the Gladiator, And Yet It Moves, Super Meat Boy, and Cave Story after the break. Oh, man, Cave Story!

  • Rage of the Gladiator monster elicits sympathy

    by 
    JC Fletcher
    JC Fletcher
    09.08.2009

    The latest enemy to be introduced in Ghostfire Games' intriguing WiiWare arena combat game Rage of the Gladiator is the least humanoid creature we've seen yet: "Ixthid," a creature with not only six arms, seve eyes and seven mouths, but six eyes inside six mouths. That seems really impractical. In fact, he doesn't appear to have any throats or anything -- just eyeballs in the back of his mouths. When he eats, he just ends up cramming food right into an eye, which is futile, painful, and really unsanitary! There's no mystery as to why this guy is angry.%Gallery-69305%

  • Rage of the Gladiator's Vensor battles with magic, acting

    by 
    JC Fletcher
    JC Fletcher
    08.17.2009

    The latest trailer for Ghostfire Games' Rage of the Gladiator introduces one of the deadliest weapons the the game's antagonists employ: voice acting. This trailer features Lord Vensor the 3rd, a "diabolical magician" who has honed both his combat and his oratory in the arena of Medieval Times. We don't think we're going to hesitate at all when the time comes to smash him with a big hammer. Interestingly, one of his magical techniques is a teleportation move in which he quickly moves in a circle before stopping again to attack. It reminds us a lot of Great Tiger's signature move from Punch-Out!!, demonstrating some of the stated influence from that game. %Gallery-70259%

  • Interview: Ghostfire Games' Ed Roman on Rage of the Gladiator

    by 
    JC Fletcher
    JC Fletcher
    08.12.2009

    Ghostfire Games' Rage of the Gladiator is a pretty unusual game -- a first-person fighting game against a set of mythical monsters. What makes it even more unusual is that the violent, fully-3D game is being developed for WiiWare -- by a company whose last game was about dancing.We spoke to Ghostfire CEO Ed Roman about Rage of the Gladiator, and learned about its skill trees, concept, and enemies, as well as Ghostfire's commitment to WiiWare and its apparent admiration of Blizzard and World of Warcraft. You can read the full interview after the break, and oggle three exclusive screenshots in our gallery below:%Gallery-69884%

  • Rage of the Gladiator's control scheme revealed

    by 
    JC Fletcher
    JC Fletcher
    08.06.2009

    In our initial post about Rage of the Gladiator, a Ghostfire Games staffer left a comment stating that the control scheme for the game wouldn't rely on motions, with the developer opting instead for a scheme in which you "hold the Wii-remote sideways (like Punch-Out!!)."After some exhaustive research (we emailed Ghostfire), we've got the details of the Rage of the Gladiators control scheme. Wondering just how you're going to punch a minotaur? Wonder no longer.Attacks are mapped to the Wiimote's 1, 2, and A buttons. 1 swings left, 2 swings right -- holding down on the D-pad and pressing either button results in a kick. The A button is used for the shield, both to block and to perform a "shield bash" on a stunned enemy, which starts combos. Combos take the form of quick-timer events, "inspired by games such as God of War," Ghostfire's Scott Merriam explained. The "equipped" combo is selected beforehand with the minus button.Merriam told us that the controls were designed such that the left-hand item, the shield, was controlled on the left side of the Wiimote, and the weapon controls were mapped to the right.%Gallery-69305%

  • Rage of the Gladiator rages on WiiWare

    by 
    JC Fletcher
    JC Fletcher
    08.03.2009

    Helix developer Ghostfire Games has revealed its next WiiWare project: a first-person fighting game called Rage of the Gladiator -- a title that gets us all primed for violence just by typing it. RAAAAAAAGE.The game takes place in a city called Avalance, in which some kind of political betrayal has forced the prince into arena combat, where he must face a bunch of mythical creatures, like minotaurs, dragons, and demons. The prince is armed with a warhammer and a shield, along with some rather intimidating magical skills that manifest as "finishing moves" -- for example, one finisher lets the prince "darken the skies with a solar eclipse, sending a beam of light to fry your enemy."First-person fighting is a rarity, as is a WiiWare game with 3D visuals this nice. Rage of the Gladiators is due out later this year. Check out a trailer after the break.%Gallery-69305%