Raid-design

05.03.13
Allods Online explains designing a raid in great detail
05.03.13

Allods Online explains designing a raid in great detail

Have you ever wanted to know exactly what goes into designing a new raid for Allods Online? Because...

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03.05.12
Blizzard's post-mortem on Cataclysm dungeons and raids
03.05.12

Blizzard's post-mortem on Cataclysm dungeons and raids

Blizzard recently released a blog from Dave "Fargo" Kosak that acted as a post-mortem for Catacly...

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04.29.11
Patch 4.2: Eight raid bosses confirmed [updated]
04.29.11

Patch 4.2: Eight raid bosses confirmed [updated]

In a post on the official Blizzard forums today, Community Manager Bashiok confirmed the existenc...

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06.17.10
The evolution of raid design in Cataclysm
06.17.10

The evolution of raid design in Cataclysm

There is a plethora (and yes, I look for places to use plethora) of interesting information about h...

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05.03.09
[1.Local]: The theory, debate, controversy and scandal edition
05.03.09

[1.Local]: The theory, debate, controversy and scandal edition

Reader comments – ahh, yes, the juicy goodness following a meaty post. [1.Local] ducks past t...

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02.08.08
Ready Check: Thou hath no raid spot
02.08.08

Ready Check: Thou hath no raid spot

Ready Check is a weekly column focusing on successful raiding for the serious raider. Hardcore or...

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12.25.07
Raid Rx: Basic healer raid design
12.25.07

Raid Rx: Basic healer raid design

Raid Rx is designed to encapsulate and cure the shock and horror that is 25-man raid healing. Ok, so...

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