redshirt

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  • Star Trek Online outlining the road to free-to-play

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.29.2011

    The conversion to free-to-play isn't here yet for Star Trek Online, but it's on its way. And like so many things in the franchise, it's starting off with a sacrificial redshirt. Specifically, it's kicking off with the advent of the RedShirt test server for the game, as explained in the first "Path to F2P" blog entry on the official site. It's not that Tribble, the longtime test server, is being removed altogether -- instead, it's being repurposed to allow current subscribers a preview of the game's upcoming conversion. According to executive producer Stephen D'Angelo, Tribble will reopen for players on the 29th, although it will not be accepting character transfers upon opening. This is intentional, as the development team wants players to test out the new early portions of the game and enjoy the revised experience. It's the start of what promises to be a long path, but current subscribers and the team behind the game get to walk it one step at a time.

  • Captain's Log: Preparing for launch (and farewells)

    by 
    Brandon Felczer
    Brandon Felczer
    09.22.2011

    Hello, computer (and players)! As we are all now aware, the development team at Star Trek Online is busy making its preparations to re-launch the game with a hybrid, free-to-play model. Currently, the Tribble test server has been taken down as a beta build is being prepared for testing. In the meantime, Red Shirt, originally a Closed Beta test sever, has been opened up to current subscribers to continue testing new releases that will occur between now and the F2P launch. While there is still no date set for when this will be happening, many signs point to an October or November launch period. To add to the craziness that must be going on at Cryptic's headquarters in Northern California, on Tuesday, Dan Stahl, Executive Producer of STO, publicly announced that he would be vacating the Captain's Chair as he moves on to a new endeavor in his career. Effective immediately, Stephen D'Angelo, Cryptic's CTO, will be taking temporary command as the search for a new EP begins. While this came as a shock to many and was completely unexpected even by me, it may not be the "end of the world" as some players are calling it. Let's explore more. Ensign, warp 10! Set sensors to maximum range as we explore a little bit more about this change...

  • STO's August engineering report on plans for Feature Series 4

    by 
    Bree Royce
    Bree Royce
    08.22.2011

    It's that time again, Trekkers and Trekkies -- Star Trek Online's August Engineering Report is upon us. STO executive producer Daniel Stahl has offered up a post that kicks off with praise for Cryptic's new overlords at Perfect World Entertainment. He goes on to state that subs are up as players stream in to check out the new Ground Combat system and that the team is working extra hard to push out the long-awaited Deep Space 9-themed Feature Series 4. Stahl also outlines the devs' fall plans for the REDSHIRT closed beta server and notes that the upcoming September 22nd update "will be pretty big [...] some might say even bigger than the launch of Season 4." Finally, the post winds down with a meaty list of game features and bug fixes currently in testing, including tweaks to the Duty Officer system, random Borg encounters, the group-finder tool, lore quests, and more.

  • Catch up on your Star Trek Online essentials

    by 
    Kyle Horner
    Kyle Horner
    10.20.2008

    For anyone who's missed out on the information train for Star Trek Online, a good place to catch up would CVG's recent preview. The reason being that it touches on all the basic talking points for Cryptic's crack at Star Trek Online. There are even a couple things in this preview that people somewhat familiar with the upcoming title may not know about -- probably due to Cryptic living up to their name when it comes to information. One such detail concerns a player's bridge crew and the fact that they level up along with the Captain of the ship. Another would be that the general crew (or redshirts) while expendable, will serve as a sort of resource mechanic in the game.It's a short yet interesting read, perfect for killing a few minutes while satiating your Star Trek nerd lust.