rocket racing

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  • Rocket Racers are go: two aircraft put on a show in Tulsa

    by 
    Donald Melanson
    Donald Melanson
    04.28.2010

    This isn't the first time that would-be competitors in the Rocket Racing League have taken to the skies, but the recent Tusla Air & Rocket Racing Show did mark the first time that two of the aircraft have flown together, giving spectators a taste of what an actual rocket race might be like. Those actually looking up are only seeing part of what makes the Rocket Racing League so unique, however, as a key component of it is an augmented reality system that not only lets the pilots and viewers alike see the virtual course, but promises to eventually let folks at home test their skills against real pilots. What's more, all of this may not be all that far off -- Rocket Racing League founder Peter Diamandis (of X-Prize fame) is hoping to kick off the first series of races sometime next year. Until then, you'll have to make do with the video after the break.

  • European PSN releases for March 11

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    03.11.2010

    Mega Man 10 is here, do you need anything else? Yes? Well, click past the jump to see all of this week's offerings! Choose your platform to view the corresponding release list: (Note: Continue past the break to view both release lists.)

  • Halfbrick's Rocket Racing boosts onto PSP/PS3 this month

    by 
    Andrew Yoon
    Andrew Yoon
    02.11.2010

    Halfbrick Studios continues to churn out Minis for the PSP and PS3. Rocket Racing is the fourth title from the Australian studio for Sony's indie platform, following Age of Zombies, Echoes and Blast Off. Based on the Xbox Live Indie Game of the same name, Rocket Racing is one of the few games designed with the PSP Go in mind: the game can be played exclusively with the shoulder buttons, meaning Go owners can play with the system closed. The gameplay of this top-down racer is rather unique. Each shoulder button represents a side thruster on the vehicle. Players will have to adjust each thruster to cut through corners, and make their way through the game's 24 levels. Hugging the walls won't result in a penalty; instead, the "grind" will result in a speed boost. Unfortunately, due to limitations of the Minis platform, there's no real multiplayer. Instead, gamers will have to resort to pass-around multiplayer, taking turns to go through the courses. Unfortunately, this "Party" mode seems like a rather misguided attempt to circumvent Minis' shortcoming. Rocket Racing should appear on the PlayStation Store later this month for $4.99. Check out a trailer after the break. %Gallery-85251%