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  • DS Fanboy interviews The Legend of Spyro: The Eternal Night's Sean Epperson

    by 
    Eric Caoili
    Eric Caoili
    10.15.2007

    With the holiday season and its big-ticket games approaching like a bullet train, threatening to deafen all with its passing roar, we're not surprised that most people haven't thought to pick up The Legend of Spyro: The Eternal Night. The GBA version of the multiplatform release, in particular, received very little promotion or attention when it hit stores two weeks ago.It really is a shame, as, barring any surprise localizations for Rhythm Tengoku or Mother 3, The Eternal Night could be the last great GBA game. Available at GameStop for only $15 (with Wendy's $5-off coupon), there's no excuse for any fan of polished action platformers to pass on this title. Some are calling its combat system a 2D interpretation of Devil May Cry; as you'll see in the trailer past the break, that comparison hasn't been made in jest.We sat down with Amaze Entertainment's Sean Epperson, The Eternal Night's producer, to talk about why the game shouldn't be left ignored. Read on to learn more about this GBA gem and its features.