Seen@

08.29.14
Seen@PAX: The Behemoth's arcade
08.29.14

Seen@PAX: The Behemoth's arcade

Above is the massive control panel that powers The Behemoth's untitled fourth game, currently coden...

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06.11.14
Seen@E3: Capcom's display loot in six seconds
06.11.14

Seen@E3: Capcom's display loot in six seconds

Sure, Capcom has some games at E3, but it also has lovely, lovely loot. Admittedly, I wasn't able...

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06.11.14
Seen@E3: Who's next for Mortal Kombat X?
06.11.14

Seen@E3: Who's next for Mortal Kombat X?

We're expecting to hear "Get over here!" a lot in Mortal Kombat X when it launches in 2015 for Xbo...

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03.21.14
Seen@GDC 2014: The 1987 PC version of Quadrilateral Cowboy
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03.21.14

Seen@GDC 2014: The 1987 PC version of Quadrilateral Cowboy

Okay, we can't be sure this box for dystopian hacking game Quadrilateral Cowboy is actually from 19...

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03.20.14
Seen@GDC 2014: Nintendo's advanced robot technology
03.20.14

Seen@GDC 2014: Nintendo's advanced robot technology

If you've ever thought that the design concept of the Wii U was weird, or the original Wii, or the...

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09.19.13
Seen@TGS 2013: Domino's (feat. Hatsune Miku)
09.19.13

Seen@TGS 2013: Domino's (feat. Hatsune Miku)

While there was literally no indication of this whatsoever, we're holding out that this cross-promo...

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09.19.13
Seen@Namco Bandai HQ: Harada and Hoshino's business tactics
09.19.13

Seen@Namco Bandai HQ: Harada and Hoshino's business tactics

Tekken series producer Katsuhiro Harada (right) and SoulCalibur series producer Masaaki Hoshino (le...

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08.23.13
Seen@Gamescom: Don't ask the Hotline Miami 2 devs these questions
08.23.13

Seen@Gamescom: Don't ask the Hotline Miami 2 devs these questions

Don't ask these questions to Hotline Miami 2 developers Dennaton Games. Just don't. There's a sign...

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08.20.13
Seen@GDC Europe: How information flow has changed
08.20.13

Seen@GDC Europe: How information flow has changed

In a GDC Europe session about the changing relationship between customers, publishers and media, Bo...

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