sgx543mp

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  • Sony's next-gen PSP (NGP) has a quad-core ARM Cortex-A9 processor, quad-core GPU as well

    by 
    Vlad Savov
    Vlad Savov
    01.27.2011

    You know that crazy next-gen PSP (NGP) with multiple touchpads, dual analog sticks, and quadrupled resolution that Sony just trotted out? Yeah, it's got a quad-core Cortex-A9 and a quad-core Imagination Technologies PowerVR SGX543MP4+ GPU doing the grunt work within. We've never seen a handheld this powerful. Then again, considering the darn thing won't be launching until this holiday season, maybe quad-core parts will be the least Sony will need in order to match up to the "super phones" coming up this year. We're just wondering how long any of these souped-up portables will last on a charge. Full spec sheet after the break.

  • PSP2 to be based on iPhone-esque PowerVR GPU, rival original Xbox in power?

    by 
    Paul Miller
    Paul Miller
    07.07.2009

    If Sony's PSPgo was some halfhearted attempt to quell incessant PSP2 rumoring (and our favorite PSP2 mockup render, above), it certainly doesn't seem to have worked. The new rumor out and about is that the inevitable PSP2 will harbor a PowerVR GPU along the lines of what's present in the new iPhone 3GS. The SGX543MP cited has four cores, with a rating of 133 million polygons per second at the low-end 200MHz mode that seems likely for portable use. GamesIndustry.biz calls this a "ballpark match" for the original Xbox, with some additional Dreamcast rendering enhancements for avoiding wasting time on hidden elements in a scene. They also point out that Imagination Technologies calls the chip a GP-GPU, capable of handling computing tasks in addition to graphics, and potentially giving the PSP2 the power savings of not needing a separate CPU to operate. Sure, it's all a difficult to pin down rumor at the moment, but if anything these sort of specs show what's possible for a new generation of handheld gaming when the likes of Sony and Nintendo are ready to give it to us. Now about a second analog stick...[Via GamesIndustry.biz]