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  • Ask Engadget: best slow-motion camcorder for around $200?

    by 
    Daniel Cooper
    Daniel Cooper
    04.20.2013

    We know you've got questions, and if you're brave enough to ask the world for answers, then here's the outlet to do so. This week's Ask Engadget inquiry is from Philip, who wants to document his son's baseball adventures. If you're looking to ask one of your own, drop us a line at ask [at] engadget [dawt] com. I'm looking for a HFR camcorder, as I like to record my son playing baseball and play it back in slow motion. The Kodak PlayFull looked like the solution, offering 120fps at 1,280 x 720 for $200, but then Kodak axed its camera businesses and it never made it to market. What other options, therefore, exist for 120fps video recording around a similar price bracket? To be honest, slow-motion recording at such a low price is going to mean you'll only be able to get pictures at dreadful resolutions. If you're happy with footage at 640 x 480, then you could snag a Canon Powershot S100, but even that comes in at $319 from Amazon right now. It's a shame your budget couldn't stretch to $1,000, as we're desperate to find out if JVC's Procision is worth the hype. It's at this point that we should probably turn this over to the Engadget community and get them to share their wisdom -- so join in, HFR fans.

  • World's slowest Linux computer, says 'Hello Wor...' (video)

    by 
    James Trew
    James Trew
    04.01.2012

    Evidently tired of smooth running graphics, lightning fast processing and bags and bags of available memory, programmer Dmitry Grinberg decided to go back to computing basics. And then some. As Linux was developed on a 32-bit machine with 1MB of RAM, this has always been considered the minimum system requirements to run the open source OS. Dmitry, however, put this theory to test, building a barebones set-up with just an 8-bit RISC microcontroller at its heart. Running at a somewhat sedentary 6.5KHz, with only 16KB of SRAM and 128KB of flash storage, these are specs that make most phones look like supercomputers. To get things working, Dmitry had to write an ARM emulator so that the system appeared as having a 32-bit processor with an MMU, and it looks like a 30-pin 16MB SIMM was added, plus as SD card to house the Ubuntu image. Despite all this, he was able to load Ubuntu successfully. Sure, it took four hours, and that's after two hours waiting for the bash command prompt, but hey. Grinberg claims that the system is still useable, with the command line typically responding "within a minute." So Dmitri, if you're reading this on the machine, happy new year! Check the time-lapse video after the break to see it in full, patience testing, action.

  • Arcane Brilliance: The mage survival guide, part 2

    by 
    Christian Belt
    Christian Belt
    02.12.2011

    Every week, WoW Insider brings you Arcane Brilliance for arcane, fire and frost mages. This week, we continue our discussion of ways to avoid dying horribly. This week's tip: Roll a death knight. Yes, the sad reality of being a mage is the ever-present threat of a swift and ignominious demise. We're like every character in The Walking Dead: We could go at any time, and our only consolation is that God willing, we'll be able to blow up a few zombies on our way out. Last week, we discussed a few methods for surviving to pew pew another day, namely aggro drop and damage mitigation. This week, we turn our attention to two other lifesaving techniques: movement and crowd control. Just remember as we go forward that every time a mage survives a fight, an angel punches a warlock in the face. Have I used that joke before? I may have. Doesn't make it any less true. Angels hate warlocks. So does Jesus. And me. And, I pray, all of you.

  • Arcane Brilliance: News and notes for mages from PTR patch 4.0.6

    by 
    Christian Belt
    Christian Belt
    01.15.2011

    Every week, WoW Insider brings you Arcane Brilliance for arcane, fire and frost mages. This week, a magical journey awaits ... a fantastic voyage through a mystical realm. I speak, of course, of the Public Test Realm, and the wondrous patch notes that dwell therein. Now before we begin, I should make it clear that mages aren't getting anything even remotely earth-shattering in patch 4.0.6. It's not like Blizzard is letting us autofire while moving or anything. But a patch is still a patch. Things are going to change, and though mages have been left largely un-fiddled-around-with (at least in comparison to many other classes), we do have some incoming alterations to be aware of. So with our expectations in an appropriately subdued state, let's peek beyond the jump for an annotated look at what be happening, yo.

  • The Art of War(craft): Must-have PvP talents for mages in 4.0.1

    by 
    Zach Yonzon
    Zach Yonzon
    11.05.2010

    Every week, WoW Insider brings you The Art of War(craft), covering battlegrounds and world PvP, and Blood Sport, with the inside line for arena enthusiasts. Want to crush your enemies, see them driven before you and hear the lamentation of their women? Battlemaster Zach Yonzon, old-world PvP grinder and casual battleground habitué, rambles on about anything and everything PvP. The Cataclysm is getting close, so we've only got a few weeks of this transitional stage, but it's important to pick out our PvP talents heading into the expansion. Today, we're going to take a look at mages, who have the usual set of tools and a couple of new ones. Nothing drastic has changed, despite the overhaul in 4.0.1, so mages are still casters who do best at range. Nothing has made them capable of wading into melee and standing toe-to-toe with rogues or anything silly like that. Instead, what we've got are three interesting trees with slightly different ways to crush their opponents -- all of them fun.

  • Arcane Brilliance: News and notes from Cataclysm beta build 12604

    by 
    Christian Belt
    Christian Belt
    07.24.2010

    It's time again for Arcane Brilliance, the weekly mage column that strives to bring you all the latest in Flame Orbs and Deathfrosts, Arcane Missile Barrages and Frostfires, Arcanefireflamefrostfreezes and Iceflamefrostfirecanebolts and everything in between. Well guys, we just got our second pass. The arcane tree is finally beginning to resemble something semi-coherent, and the other two trees have gotten a spot of polish applied to them in this build. The mage talent situation in Cataclysm is finally beginning to take shape, and now that things are beginning to come together, it's time to pick apart that embryonic shape and see what makes it tick. Because that's just how we roll. Grab your blowtorches and put the kids to bed, we've got some deconstruction to perform.

  • Mage changes in Wrath beta build 8885

    by 
    Alex Ziebart
    Alex Ziebart
    08.30.2008

    Mages certainly weren't forgotten in beta build 8885. Did they get everything they could have hoped for? No, not really, they didn't. There are some nice things mixed in with the handful of changes though. Hot Streak has been changed. After two Fireball, Scorch or Frostfire Bolt crits in a row, you have a 33/66/100% chance for your next Pyroblast within 10 seconds to be an instant cast. Improved Scorch now does the exact same thing as Winter's Chill. Yay? Improved Water Elemental now makes your Elemental regen mana to all party or raid members equal to 0.2/0.4/0.6% of their total mana every 5 seconds. Fingers of Frost now lasts 15 seconds, but only affects you next two frost spells. Slow received a straight buff, reducing movement speed by 60%, and increasing casting time and time between ranged attacks by 60%, all up from its original 50%. Focus Magic now buffs the entire raid's damage.

  • Forum post of the day: Dialing it in

    by 
    Amanda Dean
    Amanda Dean
    08.04.2008

    I've been what you might call and internet junkie for about 15 years. I remember the old days of 2400 baud dialup. Highlighs of that era include bulletin boards, IRC, and elm for email. At this point I could not imagine life without high speed internet. Data transfer for WoW during playtime is minimal, but I had no idea that some people use dialup for WoW. Kaikais of Azgalor asked the general forums today how far one could go on dialup. He says that he's reached level 70 and is now faced with the challenge of gearing up his characters. His concern is being able to seriously raid or PvP with such a connection. Some mentioned that they have either experienced dialup themselves or have had raid members that relied this type of internet connection. Many reported lag and limitations with Ventrilo, most seem to be getting along alright on an old school connection.

  • WWI '08 Death Knight Demo: Frost spells and talents

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    06.30.2008

    The Frost tree was originally designated the tanking tree, and the Frost Presence will likely still be the presence of choice for tanking Death Knights. Interestingly enough, very few of the other spells and talents in the Frost tree -- with the exception of Icebound Fortitude -- really scream "tanking." However, some of them do scream "crowd control," which may amount to the same thing in the end -- just freeze, slow, or silence extra mobs until you have a chance to focus on tanking them. The "frozen" bonuses in some of the talents also suggest that Frost Death Knights may have a lot of good synergy with Frost Mages as well, assuming their frozen status afflictions are identical to each other. Below is a listing of some of the Frost spells and talents shown in the WWI Death Knight demo: Frost Spells: Icy Touch:Requires level 55Costs 1 Frost Rune Instant cast, 6 second cooldown20 yard rangeDescription: Deals 217 to 235 Frost damage modified by attack power and reduces the target's ranged, melee attack, and casting speed by 15% for 20 seconds.Chains of IceRequires level 56Costs 2 Frost RunesInstant cast, 16 second cooldown20 yard rangeDescription: Freezes the target in place for 3 seconds. the target regains 10% of their movement speed each second after breaking free of the chainFrost Presence Requires level 57Instant castDescription: The death knight takes on the presence of frost, increasing armor by 45% and threat generated by 25%.Mind FreezeRequires level 57 Requires Runic Power10 second cooldownDescription: Strike the target's mind with cold, dealing 100 frost damage modified by attack power and interrupting spellcasting while also preventing any spell in that school from being cast up to a maximum of 4 seconds. Obliterate Requires Level 61 Costs 1 Blood Rune, 1 Frost RuneDescription: A brutal instant attack that deals 100% of weapon damage plus 330 and 122 additional damage for each of your diseases on the target, but consumes the diseasesEmpower Rune WeaponRequires level 68 3 Minute cooldownInstant castDescription: Empower your rune weapon, immediately activating one of each rune typeIcebound Fortitude Requires level 72Requires Runic Power1 minute coooldownDescription: Consumes all available runic power, causing the Death Knight to become immune to stun effects and increasing armor by 50% for up to 12 seconds. Does not remove existing stun effects.Frost Talents:Frozen Rune WeaponRequires 10 talent pointsCosts 1 Frost RuneRequires melee weaponInstant castDescription: Imbue your rune weapon with frost, causing 29.9 to 92 additional frost damage, based on the speed of your weapon. Also has a chance to cause your target to be vulnerable to frost damage. Lasts 10 minutes.DeathchillRequires 20 talent points2 minute cooldownInstant castDescription: When activated, increases your critical strike chance with frost spells and abilities by 100% for the next 6 seconds. Howling BlastRequires 30 talent pointsCosts 1 Frost Rune30 second cooldownInstant cast20 yard rangeDescription: Blast the target with a frigid wind, dealing 278 to 302 frost damage to all enemies within 10 yards. Deals triple damage to frozen targetsMerciless CombatRequires 35 talent pointsCosts up to 3 talent pointsDescription: Your frost spells and abilities do an additional 20% damage per talent point when striking targets with less than 20% health.Frost StrikeRequires 40 talent points, Merciless CombatCosts 1 Frost RuneRequires melee weaponNext MeleeDescription: A strong attack that deals weapon damage as frost damage. Has a 10% chance to freeze the target.Hungering ColdRequires 50 talent pointsRequires runic power1 minute cooldownInstant castDescription: Unleashes all available runic power to eradicate all heat from around the Death Knight, freezing enemies within 10 yards and preventing them from performing any action for 2s per 10 runic power. Enemies are considered frozen, but any damage will break the ice.

  • The perils of crossing water on a mount

    by 
    Mike Schramm
    Mike Schramm
    06.16.2008

    This is something we've all dealt with: my Hunter is traipsing through Terrokar right now, and nothing makes me more frustrated than hitting those little rivers on my mount and having to dismount in water. When you think about it, the logical reasons for our mounts disappearing once we hit water are pretty sound -- you don't want that cat or wolf you worked so hard for to drown. But on the other hand, it's a huge annoyance -- not only does it slow you down while crossing the water, but you have to wait another second afterwards to resummon the mount.On larger bodies of water, this isn't so bad, but those little rivers are nothing but trouble (and Gnomes have it even worse). Even cowboys knew how to ford with their horses -- why can't we do the same with our mounts?Zarhym, the new CM, doesn't seem very empathetic, so odds are that this won't change anytime soon. We can only hope that in future designs, Blizzard stays away from putting the deeper water all over the landscape, where it acts as nothing but an annoying roadblock in front of our next quest. It's not like we don't have enough problems with the water as it is.

  • iPhone MAME project launched

    by 
    Mike Schramm
    Mike Schramm
    08.20.2007

    I'm pretty sure that, with this link, we've hit all the basic retrogaming points for the iPhone (wait-- can I play Nethack on it yet?). Yes, iphone-sdl-mame aims to bring all of your MAME favorites to Apple's latest endeavor. Like all of the other projects we've covered, it's open source, unofficial (duh), and a work in progress. From the text, kaisersoze (who's heading up this go) says PacMan and Q*Bert will run, but other games are too slow to be playable at the moment. And there's no word on whether control of anything is working yet or not.So it's a super early build-- all there is at the moment is just a few files in the subversion repository, so if you're looking to just install a file and get rolling, not so fast. But as with all of these open source iPhone hacks, attention seems to equal progress, so there you go. Hopefully, now that the word's out, playing Galaga at full speed on the iPhone is just around the corner.Oh and if you don't have an iPhone yet, worry not-- MacMAME's got you covered.[ via Waxy ]

  • PS3 sales no longer hotcake-like?

    by 
    Kyle Orland
    Kyle Orland
    12.21.2006

    Is there a PlayStation 3 supply glut? That's the provocative question posed by the headline of a NotifyWire press release which asserts customers are already tired of paying a premium for PS3 bundles online.In the release, Ian Drake, head of the hot-product-tracking web site, cited a recent $1,000 PS3 bundle at eToys that remained available for over 12 hours. "This sort of thing didn't happen with the Xbox 360 until well after Christmas," Drake added for some historical perspective.A quick look at NotifyWire's recent tracking history, though, shows the PS3 is far from dead in the water. Despite a slight increase in the amount of time the system has been available at a few major online retailers over the past few weeks, premium bundles from the likes of eToys were selling out in less than an hour as recently as Dec. 18.This data is also a bit hard to interpret without supply numbers for each individual sale -- perhaps retailers have been getting larger shipments since Sony announced it had fixed its production problems. NotifyWire's system also seems to neglect major sites like Amazon.com, which recently showed intense interest in the PS3 through a lottery system.Still, the longer-than-expected online offerings are a little worrying for Sony when paired with the PS3's rapidly declining eBay price and reports of consistent high demand for the Wii. But let's not dwell on such unhappy things. Let us instead think of pancakes -- moist delicious pancakes dripping with syrup and hot butter. Oh yeah...[Via GameDaily]