sonymorpheus

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  • State of VR: Sony's Project Morpheus in 2015

    by 
    Joseph Volpe
    Joseph Volpe
    03.06.2015

    I did not get motion sickness when I demoed Sony's new and improved Project Morpheus VR headset at GDC this week in San Francisco. And that's saying a lot considering my sweaty outcome at a private E3 demo last year. But I did get somewhat hurt while using it. Blame it on the shark. I banged my head into a wall while whimpering and trying to avoid the jaws of a menacing virtual version of, well, Jaws. It's proof that compelling VR is powerful; powerful enough to send you slamming into nearby walls with a smile plastered on your face.

  • Fox's journey into virtual reality begins with 'Wild'

    by 
    Joseph Volpe
    Joseph Volpe
    01.09.2015

    Virtual reality is going to the movies and Hollywood's excited about it. Or, at the very least, the execs at 20th Century Fox's specialty division Fox Searchlight are cautiously and thoughtfully wading into the deep end of this new medium. For its film Wild, starring Reese Witherspoon and Laura Dern, the studio has crafted what it's calling a companion VR piece with the help of Montreal-based VR artists/directors Paul Raphaël and Félix Lajeunesse, and it was demoed at CES in Las Vegas this week for select press.

  • Getting sweaty with the future of Sony's virtual reality

    by 
    Joseph Volpe
    Joseph Volpe
    06.11.2014

    The private room, elevated above the crazed throngs of E3 attendees, was dark and oppressively stuffy. Inside, Conan O'Brien lay on a beanbag in front of Sony's newest virtual reality demo for its Project Morpheus headset: Street Luge. And he was surrounded by two Nintendo booth babes -- an awkward collision of rival gaming worlds that wasn't lost on Sony PR. Conan was finishing up a shoot for a spoof segment on Morpheus and I had to wait for the celebrity fanfare to stop.