spec

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  • NS and EM cooldown reverted on the PTR

    by 
    Mike Schramm
    Mike Schramm
    02.27.2008

    In the interests of full coverage, we'll mention this one, but don't keep your hopes up: the latest build on the PTR has reverted the Nature's Swiftness and Elemental Mastery sharing a cooldown change, so Elemental Shamans will once again be able to crank out an instant Chain Lightning or Lightning Bolt crit. Unfortunately, they shouldn't count on it, as lots of changes have gone back and forth on the PTR. It could be that the next time the PTR comes up with a new patch, this change will be right back in.But it does serve as a reminder that no matter how bad some PTR nerfs may seem, nothing is finalized until it hits the live realms. The Test Realm is for testing, so we shouldn't be surprised when Blizzard does exactly that with it.Thanks, Giusepe!

  • Totem Talk: A deep discontent

    by 
    Matthew Rossi
    Matthew Rossi
    02.21.2008

    Totem Talk is the column for shamans. Matthew Rossi currently has a level 70 resto shaman amidst the Horde and a level 70 enhancement shaman in the Alliance, and is working on leveling up an elemental shaman. This week did not exactly make him feel good about that decision. Seriously, you're nerfing elemental shamans again? Really? You're not kidding about this?I really didn't see this coming. Perhaps I'm naive. Perhaps I simply don't keep track of these things in a sufficient manner. But if you'd told me that shamans were going to be nerfed again in patch 2.4, I honestly would have laughed. No way, I would have said confidently, there's no way they'll nerf shamans again. Clearly, I underestimated the capacity for nerfing inherent in the shaman class. Now, I've already heard all the responses... that it's a PvP nerf to keep elemental shamans from outputting crazy burst damage. Yes, I've heard tell that Kalgan promises buffs as well as nerfs in 2.4 and that's good. But the bare fact of it is, yet again, a specific shaman spec gets a direct DPS nerf. By themselves, these nerfs aren't any major deal. But when you see a series of them popping up like this, it's extremely disheartening and all the nebulous promises of incoming buffs (with no specifics or concrete details) don't counter the disappointment and in some cases outrage of seeing your talents and abilities become less useful.Now, every class has been and will experience changes like this, it's the nature of attempting game balance between wildly disparate classes with varying abilities. There's no conspiracy here. Rob Pardo's daughter does not hate shamans (to my knowledge). And yes, I still enjoy the class myself and like playing a shaman. I think we bring a lot to raids and instances. But I also worry for the future of the class, especially when I see veteran players getting ever more frustrated, angry and fed up with it.

  • Ask WoW Insider: Proving your worth

    by 
    Mike Schramm
    Mike Schramm
    10.26.2007

    This week on Ask WoW Insider, we've got an interesting question about how to get along with PuGs in game. As you might already know, in patch 2.3, players will be able to see everyone else's spec simply via the Inspect screen without leaving the game. This information has already been available on the Armory, but in 2.3, it'll be just one click away. And that's got reader Mylittleponykiller worried:Hello. I play an MS warrior, currently specced for PvP, but I also tank for pugs in non-Heroics and offtank in Karazhan when needed. I do a fine job, and often on the journey from 1-69.99 I was mistaken for Prot when I tanked instances (as Fury). However, in 2.3 I know that I will get kicked out of/not invited to PuGs if I am not Prot. I have spent hundreds of gold and many hours getting geared to tank and to DPS, and now it seems half of that might just go to waste. What can I do to prevent this from happening or at least prove myself as a tank to PuGs (even though I have over and over again)?Interesting question. First of all, readers, would you kick a warrior out of the group if he was there to tank and not specced Prot? When you have the ability to see someone's spec at a click, will you use that information to determine what other players can and can't do in your groups?And if so, what can those other players do to "prove" that they can tank, or main heal, or do DPS? If you are going to make judgments based solely on spec, what can "offspecs" (haven't heard that word in a while!) like Mlpk do to "prove" that they can fill their roles?

  • Patch 2.3: Let's play Gladiator Mix-n-match!

    by 
    David Bowers
    David Bowers
    09.30.2007

    Tom Chilton is pretty busy this weekend talking with players about all the updated PvP items in Patch 2.3, and he's revealed another interesting new tidbit of information about coming changes to the Gladiator PvP sets earned from fighting in the arenas:As of patch 2.3 all items in the gladiator season 1, 2, and 3 sets will be part of the same set, so you can use those items interchangeably and keep the set bonuses (ie: you can wear the season 2 shoulders along with the season 3 helm, chest, legs) and retain the 4 piece set bonus.The separate sets for separate specs are going to stay the same, but now the set bonuses for each spec will be upgraded to work the same as the new 2 and 4-piece bonuses that are coming out, regardless of season. So for example, your class and spec's dps set bonus will work no matter which season your arena dps gear comes from. If I were an arena gladiator, I would be jumping up and down for joy right now. As it is, I still think that's pretty neat.[edited for clarity -- the set bonuses will work between seasons, but not between different specs, so healing sets and dps sets won't combine together. Also, the arena season 1 gear will still be moved into the honor system once season 3 comes out]

  • The Care and Feeding of Warriors: Protection

    by 
    Matthew Rossi
    Matthew Rossi
    09.28.2007

    The Care and Feeding of Warriors narrowly avoided a prophylactic joke in the title this week. Seriously, Matthew Rossi actually went to sleep chuckling about how funny it was going to be. Thankfully, when he woke up he realized he had been tired the night before and the joke was stupid, so he decided not to make it. Of course, by telling you this, he gets you to imagine all sorts of jokes that he may or may not have actually made.We all know that changes are coming to just about every class in 2.3, and one of those changes is one that is intended to increase the solo play ability of dedicated healers. This is great news, of course, because it shows that the folks at Blizzard are interested in making sure that all specs have at least some viability for the aspects of the game that are necessary to prepare for instancing and raiding, namely farming for mats and questing for the repair money we all need without having to level another toon to 70 just to do our farming for us. That's why we checked the upcoming changes to warriors to see how they addressed solo prot warrior scaling.Sound of a lot of crickets chirping.Well, they nerfed mace spec. That'll help prot warriors solo and quest because... it will upset PvP warriors? No, that doesn't seem like it would help. Devastate combines the effects of sunder armor? Well, I mean... good for tanking, but not really a tremendous boost to soloing unless the DPS of the attack is going up considerably. As it stands, devastate does half weapon damage, basically. It was briefly doing enough damage to be viable when it was changed to let it hit with both weapons if you were dual wielding (many prot warriors dual wield when trying to do damage because of the spec's increase to one handed weapon damage) but then that was changed back and they were left up soloing creek without a boat, as it were.The tactical mastery change? Does nothing at all for or against prot warriors.Disarm immunity gone? Well, Weapon Mastery is an arms talent. I fail to see how nerfing the top tier of an arms talent in any way helps protection warriors solo content or do daily quests. I guess I'm just blind.Seriously, I am always for a class getting buffed as long as the buffs don't make them too powerful, and the changes to healing on gear don't strike me as overpowered. I'm not angered by the changes to healing spec soloability. I just want to know why warriors are the only class expected to so thoroughly eviscerate their own soloing capacity in order to tank.

  • Test a spec for free or try a new class on the PTR

    by 
    Dan O'Halloran
    Dan O'Halloran
    08.19.2007

    When the Public Test Realm is up, any player who has had an active account since November 2006 can copy their character over to help test the new update. During the Patch 2.1 Public Test phase, I copied my L64 feral druid over and respecced to Balance. Fortunately, I had a decent set of Balance gear with me and was able to give the spec a good test drive. I enjoyed it enough that I eventually went Balance when I hit L70 on the live servers.With Patch 2.2 currently on the Public Test Realm, Blizzard is allowing players to copy up to 4 premade L70 characters to the Test Realm. This time, I decided to see what it was like to play some other classes I long admired, so I copied a shaman, a priest and a rogue. Each toon starts out with a full set of raid gear and PvP gear for different specs as well as plenty of trinkets, rings, weapons, drink, bandages and gems. They also get epic mounts, both land and air. They have none of their talent points assigned, so you can spec them immediately, but you will have to find a trainer to get the higher levels of any spells/abilities you pick up in your talent tree.Read on for my impressions on each class after the jump.

  • How to AoE for fun and profit

    by 
    Mike Schramm
    Mike Schramm
    07.30.2007

    I'm very suprised we haven't posted this video before, but I took a gander through the archives, and while we've touched on the magic of AoE mages before, I don't think I've seen it. If you want to know how to hit up a whole bunch of mobs at a time while playing your mage, this extremely thorough guide will teach you top to bottom.And for everything else you want to know, you can check out also very in-depth text guide by Bangy posted over on the EU forums, who also references the video above. He covers everything, from spec to process to the best spots to do it at every level. Mage AoE is extremely powerful when set up correctly-- for grinding in the right places, it almost breaks the game. There are a lot of compromises that have to made in terms of how and where you can do it, but in the right place with the right abilities, there's no faster and easier way to crush whole groups of mobs at a time.

  • Arcane Brilliance: Pyromaniacs unite!

    by 
    Amanda Rivera
    Amanda Rivera
    07.28.2007

    It's Arcane Brilliance time again, and we're back with our third installment on the three types of mages. We've already talked about some helpful aspects and defining characteristics of both the Arcane and the Frost mage. Now we turn to the Firestarters among us. About two weeks ago I actually respecc'd from Arcane/Frost to Arcane/Fire because I decided to get into raiding, returning to my roots as I originally played a fire mage. I'm still playing a blended spec, but my dps automatically went up a hundred points. Why is that? Because the fire tree is where the damage is at. Originally I was concerned that I wouldn't be able to change my frost-loving ways, but after one instance run I can confirm I am hooked on the flame. I really do miss the mana efficiency of my previous spec, but what I noticed as I burned down Bladefist without batting an eye, was that with a good potion supply and a reasonable spell rotation I was sitting pretty. Yes, I am drinking after every fight, but when you're critting like crazy, a girl builds up a thirst.

  • Arcane Brilliance: A slice of win cake with extra frosting

    by 
    Amanda Rivera
    Amanda Rivera
    07.21.2007

    The last time we spoke, Arcane was the name of the game. Dealing with each of the types of mages is a challenge for me, seeing as how I play a blended spec myself. But more than simply talking about how one might considering speccing your mage (we'll get to that later) this series of posts is a discussion of the nature of the three types of mages themselves. For a long while I was a Frost Mage, and I capitalize the term because it seemed like such a stiff, formal affair whenever I talked about my talents. All my damage was built into the frost spells on my bar, and I barely touched any of the others. While not the most imaginative when it comes to instance groups, the Frost Mage was definitely strong in the PvE realm of the game. Many of the talents available in the Frost tree include chill effects, those effects designed to slow your enemy. This makes this particular spec excellent for soloing, since you are able to freeze your enemies in place for longer periods of time with Improved Frost Nova, slow vast armies with Improved Blizzard, and Crit your way to victory with Shatter.

  • The Light and How to Swing It: I leveled a Holy Paladin

    by 
    Elizabeth Harper
    Elizabeth Harper
    07.10.2007

    As Elizabeth mentioned last week, leveling builds for a paladin are... shall we say limited? You can spec Holy and struggle with solo-play or farming; you can spec Retribution and get laughed out of instances; or you can spec Protection and spend your time convincing your fellow players that yes, you do wear plate and you can take a few hits. So with such appealing options, which spec do you chose? We know that Elizabeth picked Protection, for all its AOE goodness. But for my part, I picked Holy. Why, you ask, would anyone choose to level up as a Holy-spec Paladin? Doesn't it gimp you beyond belief for soloing? I've asked myself these questions more than once, but I'll try to explain just why I've stuck with it through the levels.

  • Spiritual Guidance: Grouping with Priests

    by 
    Elizabeth Harper
    Elizabeth Harper
    06.23.2007

    Every Saturday, Eliah or Elizabeth will bring you their thoughts on the Priest class. Whether it's keeping your fellow players alive or melting their faces, you can read about it here!Priests always seems to be in demand. Exploring or questing in any area of the game, at any level, whether Horde or Alliance, a Priest player can expect to be pestered with whispers for instance runs. Some polite, some demanding, some who need to be put on our ignore lists, and some who don't make any sense at all, but seem to be asking for something. What's a Priest to do when being asked to go here, there, or elsewhere? And what's a player to do when they need a Priest's help? Well, I'm going to try to explain here, in something of a how-to guide for grouping, for the Priests and non-Priests among us. So whether this is your first time partying with a Priest or your hundredth -- keep reading. There's plenty to know about how to act in a group, and we're only going to scratch the surface.

  • Breakfast Topic: Spec for yourself, or for the guild?

    by 
    Krystalle Voecks
    Krystalle Voecks
    06.17.2007

    This question actually came from Guild Chat in <It came from the Blog>. A few evenings ago, there was some question about the best spec to level a Druid with, and while many people returned Feral, just for ease of soloing, it actually brought up another point. You see, our little Insider guild on Zangarmarsh is very much focused on being completely laid back. This means we have no intent of running endgame raids, or anything of that nature. Obviously, this means you can level as hybrid or off-spec as you like -- points in all three, or points in none if you're out to try something completely off the wall! But this got me to thinking about a guild I had been in. Once upon a time my main was a Mage, who I took to endgame on a combination Arcane/Fire spec that I had an absolute blast playing. Once I got to endgame, I specced her Frost as all Mages at endgame were then expected to spec for raiding. After raiding for a while, I got incredibly bored with her. I wound up switching full-time to my Rogue when the chance came. Now that Burning Crusade is out (and my Rogue is comfortably at 70 with my Druid catching up) I've finally taken my Mage off the mothballs. After speccing her back to Arcane/Fire, I'm having a lot of fun tearing around and burninating the countryside with her again. For those of you who have ever switched a spec for a guild/group/battleground, how did you feel about it later on down the road? Did you miss being able to tinker with your build? Did you resent having to do it? Did you get bored with it? And for those of you who say that you would never spec for a guild's progression, would anything ever induce you to reconsider? Have you ever switched back, progression be damned -- or even left a guild over being required to keep a certain spec?

  • Build Shop: Shaman 40/0/21

    by 
    Eliah Hecht
    Eliah Hecht
    05.16.2007

    Late again, dear readers, and without a good explanation this time. To compensate, I'll look at a build from the class everyone's been clamoring for: Shaman. Now Shaman is, without question, the class I know the least about in the game. I did some research before writing this, but it's still going to be a bit shaky, so you'll just have to excuse that. It'll also probably be shorter than your average Build Shop, simply because I won't be able to segue into extended discussions of individual talents or skills as often.I didn't get very many Shaman builds, despite the class's vociferousness in the comments. To be specific, I got three: two elemental, one enhancement. I know enhancement is undergoing some shakeups right now, what with the dual-Windfury nerf and all, so I'm going to avoid that and just do an elemental build. Without further ado, I give you: 40/0/21. Shaggyg on Destromath thinks this build, taking points in both Ele and Resto, should "increase crits and improve casting performance" once his up-and-coming shaman hits endgame. (Aside: props on the <My Little Pwnies> guild name; I've seen it on a few realms now and it always makes me chuckle.)

  • Build Shop: Paladin 21/31/0

    by 
    Eliah Hecht
    Eliah Hecht
    05.08.2007

    Hello, talent-loving faithful! Ready for some more build dissection? This evening we turn to a hybrid class that's getting a bit of a nerf for one of its roles in the upcoming patch, but some buffs to its other major role. Yep, it's time to poke and prod Paladin talents. The Holy talent Illumination, as I'm sure all Paladins reading this know, is receiving probably the single biggest nerf anything is getting in patch 2.1 (aside from Alchemy). On the other hand, the Protection tree is getting a few buffs, including a new Improved Holy Shield talent, elimination of the deadzone on Captain America's Avenger's Shield, and a buff to Ardent Defender.The arithmetically astute among you may note that the build above, 21/31/0, is incomplete. It only has 52 points in it, out of the 61 points available at level 70. This is because the submitter of this build, Mithral of Kael'Thas, isn't quite sure how exactly he wants to finish it off. The reason I picked this build is because, like Mithral, I "actually like the idea of a Hybrid class." His goal is to somehow make a Pally build that is decent at both of the class's primary roles, healing and tanking. This, he says, could also take advantage of Pally itemization, since "most Pally gear comes with +Spell damage AND +healing in one piece." I have my doubts about this point -- I definitely maintain very separate healing and DPS gear on my Priest. Just because it says "damage and healing" doesn't mean it's going to hold a candle to a dedicated healing piece.

  • Two specs too easy?

    by 
    Eliah Hecht
    Eliah Hecht
    03.13.2007

    As far as basic skills go, every character of a given class in WoW is the same (assuming they bothered to train all their skills; I've certainly left Feedback on my Priest and Wound Poison on my Rogue well alone). Where character customization comes in is with talents and gear. Gear is relatively easily switched -- many classes carry multiple sets routinely, and mods like ItemRack or Outfitter are great at helping you switch between them. Talents, on the other hand, are not quite so easy to switch up. Not only do you have to trek back into Azeroth to a major city to find a trainer, but you also have to pay, and of course the more you respec the more it costs. Granted, even the 50g maximum cost is a lot less now than it used to be, due to inflation, but it certainly adds up, and it's not really attractive to pay 100g (respec away, then respec back) just for one night of instances, PvP, grinding, or what have you. Blizz have said that the respec cost is not going away, as they want talents to have some kind of lasting implications, to be a somewhat weighty choice, but it does get somewhat frustrating to have to gimp yourself in one part of the game to be great at another part.Tobold's MMORPG Blog is always a good read, and today he debuts a new column about "single features that I think are easy enough to implement and which could make World of Warcraft a much better game." This being WoW, I'm sure the idea has arisen before, but this week Tobold has come up with the idea of letting everyone have two specs and be able to switch between them for free. You could still charge to change either spec, on the same plan as before. To avoid on-the-fly spec switching abuse, you could make people go to a trainer to switch. If this were implemented, I'd also want to see a spec switcher NPC in Shattrath, because that's where the party is these days.

  • Use the Armory to find WoW's worst player

    by 
    Mike Schramm
    Mike Schramm
    03.13.2007

    I may have to retract my reward to Lynyrd-- Yougotserved (how appropriate) has found an interesting, fun, and fairly mean use for the Armory. He puts forth a challenge for WoW's new online catalog of players and their talents and armor: Find the worst player in the game, based on spec, professions and gear.Ouch, look at that spec and those greens. Oh my-- look at that neckpiece. Like I said, it's pretty mean. Yougotserved says it doesn't have to be level 70, but the really good ones are-- how you make it all the way to the end of the game without replacing all your gear at least once from the quests in Outland, I have no idea.Is it wrong to use the Armory to make fun of players? Probably. But they shouldn't take it personally-- heck, that warrior in mostly greens has a Grand Marshal weapon (enchanted with Icy Weapon, but still), so he must be doing something right. So have at it-- dive into the Armory and see if you can find WoW's worst player. Maybe other players who made the same mistakes will learn something. And before you get all clever and start looking me up, I'll save you the time. [ via krmtdfrog ]

  • Breakfast Topic: Favorite off-spec

    by 
    Eliah Hecht
    Eliah Hecht
    02.17.2007

    An off-spec is any talent distrubution that doesn't agree with a class's canonical raid role. Shadow Priest, feral or balance Druid, retribution or protection Paladin, elemental or enhancement Shaman, or fury or arms Warrior. You'll notice that those are all classes that can heal. DPS classes don't tend to have on- vs. off-specs per se, since by and large all of a DPS class's talent trees add to their DPS. Their raid role is to DPS; therefore, all specs help their raid role. But for a class that can heal, most of the time, their raid role is to heal.Now don't get me wrong -- I'm a huge supporter of raiding shadow Priests, feral Druids, and all the rest. Your character is your own, and you should spec it however makes you happy. With that in mind, what's your favorite off-spec, either to play yourself or to have in your parties/raids?

  • Ask WoW Insider: best spec for a DPS druid?

    by 
    Barb Dybwad
    Barb Dybwad
    02.02.2007

    As we all know, some durids is bare and some is for fite. Today's Ask WoW Insider question comes from one o tehm durids interested in being more cat-like -- Corey asks: My main is, and always will be a Druid. I really enjoy the class and I try to focus mostly on a feral build since I like being able to DPS as a cat, and tank as a bear. Lately I have been searching for a spec that will give the best DPS output I can get, but haven't found that magic combination of talents yet. So I ask you... what is the best DPS spec for a druid? What say you, durids? Can you help this cat? Don't forget to send us your questions for Ask WoW Insider to ask AT wowinsider DOT com -- see you next week!

  • I'm in ur Outlands, holyin' my Priest

    by 
    Eliah Hecht
    Eliah Hecht
    01.26.2007

    The Priests in my guild are falling off to the dark side, one by one. The most die-hard Holy one went Shadow today, after hitting level 64. However, I've refrained, instead having taken the advice of our guild's shadowiest Shadow Priest and specced into dps-focused Holy. As of level 62, I was 14/32/7: Discipline (14 points) 5/5 Wand Specialization 3/5 Silent Resolve 2/2 Improved Power Word: Fortitude 1/1 Inner Focus 3/3 MeditationHoly (32 points) 2/2 Healing Focus 3/3 Improved Renew 5/5 Holy Specialization 5/5 Divine Fury 1/1 Holy Nova 3/3 Inspiration 3/3 Improved Healing 2/2 Searing Light 1/1 Spirit of Redemption 5/5 Spiritual Guidance 2/2 Surge of LightShadow (7 points) 5/5 Spirit Tap 2/2 Improved Shadow Word: Pain And as a matter of fact, I'm now level 64 and haven't figured out where to spend my two more TP.

  • Druid and Rogue talent calculators updated

    by 
    Paul Sherrard
    Paul Sherrard
    01.09.2007

    Blizzard has updated the druid and rogue talent calculators to reflect the changes in today's patch. To recap talent changes for each class from earlier today: Druids: