splitsecond

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  • Black Rock Studio opening its doors to Disney XD viewers

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    08.24.2010

    As part of a mentorship campaign initiated by Disney's XD channel, England-based developer Black Rock Studio will welcome some young viewers into the exciting world of game development. Kids will get to see what's under the bonnet of Split/Second, the studio's disaster-driven racer that debuted in May. Black Rock audio director Steve Rockett values the positive message and "inspirational format" of Disney's campaign, telling Develop, "I think this idea is comparable to what has been going on in the music industry in the past few years in that it shows we are becoming much more accessible, and now people see it for what it is – a great place to work." Rockett will be showing his informal pupils how engine sounds are recorded and implemented in the game (it's just a guy going "VRROOM!" into a microphone, right?), while lead designer Ian Hudson will delve into Split/Second's unique track creation. Cars go here, explosions go there. This bit collapses. Got it! According to Hudson, allowing players to participate in this manner will help sell them on game development as a viable and fun career. "When they see their ideas appearing in those games, well that's just thrilling, and it definitely gives them the idea that this isn't that hard to do and they have the ability to do it," he said. "I think it will attract a lot of people. The kids will get to say 'oh that's how you do it, I understand it now'." But remember, kids: don't release anything alongside Rockstar's latest game.

  • Review: Split/Second

    by 
    Griffin McElroy
    Griffin McElroy
    05.17.2010

    Do you remember that part at the end of Return of the Jedi, where Lando is flying the Millennium Falcon through a corridor as the Death Star itself explodes around him? Remember how exciting it was, when he just barely cleared the exit, a plume of flames and spaceship debris chasing mere hundredths of seconds behind? Split/Second isn't a game that glorifies the fundamentals of racing. These are represented, sure; folks familiar with the genre will likely be drifting and drafting onto the podium within the first few races. More than that, though, Split/Second rewards players who quickly master the art of catastrophe evasion -- an art which frequently requires you to navigate cinematic hazards mimicking Lando's narrow escape. It's a winning recipe that provides some of the most satisfying thrills I've ever experienced while behind the wheel of a virtual automobile. %Gallery-47488%