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  • Stanford's open-source camera could revolutionize photography, you'll still use 'Auto' mode

    by 
    Darren Murph
    Darren Murph
    09.06.2009

    Here's the moment where you pretend that a breakthrough in a given industry would just revolutionize the way you do work, yet you know -- deep down in your heart -- that you'd never take advantage. Okay, so maybe you would, but your friend wouldn't. At any rate, a gaggle of boffins at Stanford have set out to "reinvent digital photography" with the advent of the open-source digital camera. The idea here is to give programmers the power to conjure up new software to teach old cameras new tricks, with the hope being to eliminate software limits that currently exist. In fact, a prototype shooter has already been developed, with the Frankencamera hinting at a future where owners can download apps to their devices and continuously improve its performance and add to its abilities. The actual science behind the concept is stupendously in-depth, so if you're thinking of holding off on that new Nikon or Canon in 2034, you might want to give the read link a look for a little more encouragement. [Via HotHardware]

  • iPhone developers get Ivy League edu-mu-cation

    by 
    Aron Trimble
    Aron Trimble
    04.06.2009

    If you're an aspiring iPhone developer looking to hone your skills or a seasoned veteran who is willing to accept there is more to learn, then has Stanford University got a deal for you. Stanford and Apple have teamed up to offer course materials from Stanford's undergraduate program for iPhone developers. The materials, available through Stanford's iTunes U page, include videos and PDFs to be made available every Wednesday and Friday during the 10-week course. Please bear in mind that while Stanford's course will be taught by Apple engineers, it is no substitute for the many great courses offered by Professor Bohon at TUAW-U.Update: As a couple of you have pointed out, Stanford is not actually an Ivy League school. For a complete list of Ivy League members please see this article. [via Engadget]

  • SmartSwitch prototype makes work out of the simplest of things

    by 
    Laura June Dziuban
    Laura June Dziuban
    03.09.2009

    Conserving energy is one of those things that you may want to do, but you've never gotten around to it, and you're not exactly sure how to start -- because, well, thinking about stuff is hard. The SmartSwitch prototype -- designed by Peter Russo and Brendan Wypich at Stanford University -- works on just that idea: turning lights on and off is a reflexive action that you barely think about... unless you get some resistance. The modded light switch is equipped with a network connection and a brake pad, and each time you try to turn on a light in your home, it makes a judgment about the overall current electricity levels being used, and gives resistance, making the switch harder to turn on, if the network determines the levels of usage to be high. Check out a video of how the whole thing works after the break.[Via Hacked Gadgets]

  • Molecular projector scatters the world's smallest letters

    by 
    Thomas Ricker
    Thomas Ricker
    01.26.2009

    1.5 nanometers: that's how small these letters are -- half a nanometer shorter than those inscribed by inferior brains back in October. Physicists at Stanford achieved the record (which ties Hitachi's work from 1991) by manipulating individual carbon monoxide molecules on a copper surface and then exciting the copper to bounce a holographic pattern off the CO. Software ensures that the molecules are positioned correctly to scatter electron waves into particular shapes, in this case an "S" and "U," before finishing with a "CK IT CAL," presumably. The work could ultimately lead to densely packed storage devices... or not. Just saying.

  • Capuchin robot climbs its way into your nightmares

    by 
    Donald Melanson
    Donald Melanson
    03.20.2008

    As if there weren't enough creepy crawly robots out there already, a team of researchers from Stanford University have now let loose this little number, which they hope will one day be showing off its rock-climbing skills on Mars. Dubbed Capuchin, the bot is a follow-up to the Lemur robot built by the same team, and promises to climb walls some 40 times faster than that earlier model. To do that, the researchers apparently didn't make any major mechanical changes, but rather employed a more advanced computer program that guides the bot's every move. More specifically, as NewScientist reports, the software uses a sophisticated load-balancing system, which distributes the bot's weight equally to its arms and legs and improves its stability when climbing. As you can see for yourself in the video after the break, that appears to work remarkably well, although we still wouldn't trust it to be a partner on your next rock-climbing expedition.

  • The Daedalus Project tracks MUD

    by 
    Akela Talamasca
    Akela Talamasca
    02.29.2008

    Actually, it tracks MMOs, but what a clever title, huh? The Daedalus Project is the demographic/analysis website created and maintained by Nick Yee, a graduate student of Stanford University in the field of Communications who now works at the Palo Alto Research Center (PARC). Nick's site is noteworthy both for the online surveys of MMO players that are open to anyone who wants to participate, and also for the conclusions he draws based on those survey results.This statistical data has been used by Washington Post, CBS, TechWeek, CNET, the Associated Press, Nature.com, the New York Times, and the Wall Street Journal, among other publications. Nick always has a survey or two running, so if you're interested in contributing your experiences and thoughts to the collective (and growing) body of knowledge concerning MMOs, you can do so at the 'Current Surveys' section of his site.For those of us interested in metadata, The Daedalus Project is a genuine boon, and we hope he continues his necessary and groundbreaking work well into the future. [Thanks, Nick!]

  • New 3D camera chip design might put Adobe on guard

    by 
    Joshua Topolsky
    Joshua Topolsky
    02.21.2008

    You'd better watch your back Adobe, because it looks like you've got company in the 3D picture game. Stanford University researchers have recently hit upon a method of image sensing which can judge the distance of subjects within a shot. By using a 3-megapixel sensor which is broken into multiple, overlapping 16 x 16-pixel squares (referred to as subarrays), a camera is capable of capturing a variety of angles in one frame. When the images taken by the multi-aperture device are processed by proprietary software, location differences are measured from each mini-lens, and then combined into a photograph containing a depth map. This procedure allows the same image to appear at different angles, provided the subject has depth to begin with (i.e., isn't a flat surface). Here's hoping this technology makes it into consumer products pronto, ASAP, and forthwith.[Via Wired]

  • Judging yourself by appearances

    by 
    Tateru Nino
    Tateru Nino
    02.19.2008

    They say you can't judge a book by its cover - an exhortation against judging the character of people based on factors they have no control over. Nonetheless, people do do it, and frequently. There are some interesting aspects to this. One is that we judge ourselves this way. The other comes when we can choose those covers - for example, our avatars. In the physical world, we power-dress, we dress-for-success, we craft visual identities based on celebrities on television, in movies, in books and in magazines. Power dressing was more about how the outfit made you feel, and the way that shifted your psychology and affected your interactions with the people around you than strictly with how you were judged visually by others.

  • Metaverse U conference

    by 
    Eloise Pasteur
    Eloise Pasteur
    02.03.2008

    Stanford University and Stanford Humanities Lab are hosting the Metaverse U conference on the weekend of 16th/17th February. They will be discussing Second Life and virtual worlds in general and exploring "the cultural, technological, legal, and economic issues surrounding virtual worlds" according to conference organiser Henry Lowood.If you would like to know more, or to attend, the conference website is up and running, and the conference schedule and registration forms are available online.

  • Apple-Stanford promotion on iTunes

    by 
    Cory Bohon
    Cory Bohon
    01.30.2008

    Apple and Stanford University's Lively Arts have teamed up to bring a new promotion to iTunes and iTunes U. This new promotion will allow people associated with Standford in some capacity (students, faculty, and staff) and Lively Arts patrons to download free songs from artists participating in SU's Lively Arts. On Stanford's website, they list all of the participating artists, including: Wynton Marsalis, Blind Boys of Alabama, and the Meridian Arts Ensemble.This is the second time that Apple has done a promotion with a performing arts educational institution, for those of you keeping up, Apple did something similar in September 2007 with the University of Illinois. Thanks, Ian!

  • Folding@Home reaches Petaflop processing power levels

    by 
    Conrad Quilty-Harper
    Conrad Quilty-Harper
    09.23.2007

    In an achievement that is heavily weighted towards the addition of a PS3 client to the project, Folding@Home has busted through the Petaflop mark, producing a distributed supercomputer capable of above and beyond a thousand trillion flops. Currently the client stats show 1.194 Petaflops of activity, 0.93 of which is due to the PlayStation 3's contribution. Of course, Sony will likely be preparing a press release as we speak, and they've every right to. What we've got to ask is where are Microsoft and Nintendo in this equation? Sounds to us like the only specifications needed are an internet connection and a CPU, which -- last time we checked -- the Wii and 360 both have.

  • Stanford's EyePassword helps fight "shoulder-surfing" at the ATM

    by 
    Paul Miller
    Paul Miller
    08.21.2007

    Gaze-based password entry might sound like a chore -- and we can't say we find the fact of aligning our eyes with an on-screen ATM keyboard all that practical -- but if it means we can finally avoid that awkward moment at the cash machine where we block the keypad view from that shifty-looking sixth grader standing next to us, it just might be worth it. Stanford University has folks working on just such a solution to the dreaded "shoulder-surfing" at ATMs, and has come up with EyePassword. They're testing some systems that track your eyeballs in a variety of ways to perform PIN input, and while the resulting study shows that input times are slowed a little, the system does indeed make "eavesdropping by a malicious observer largely impractical." Of course, there's no telling when something like this will hit your neighborhood deli.[Via New Scientist]

  • Stanford University tailors Folding@home to GPUs

    by 
    Darren Murph
    Darren Murph
    09.29.2006

    Apparently the insane amount of gigaflops that your modern-day graphics card can churn out is nothing short of a phenomenon, as Folding@home's forefather Vijay Pande has tailored a new piece of software to harness to raw processing power of GPUs. Pande claimed that even the latest dual-core CPUs can't hold a candle to the floating point performance of ATi's X1900 / X1950 graphics cards. He estimated a Core 2 Duo chip could push about 25 gigaflops of folding power, while a high-end off-the-shelf ATi card could unleash a whopping 375 GFLOPS, which is about "20 to 40 times more speed" than the project has seen thus far. The team has also optimized the algorithms in the GPU-centric software, which is expected to add "10 to 15 times" more speed on top of the GPU's already impressive performance figures. Currently, the beta version is limited to the X1900 lineup, but plans are to include the X1800 variety in the near future, and Pande even mentioned that a PlayStation 3-friendly version was in the works. So if you aren't too busy tweaking your GPU-based supercomputer (or stressing over your energy bill), why not put those excessive GFLOPS to good use through Engadget's own Folding@home team, yeah?