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  • Captain's Log: Star Trek Online's year in review

    by 
    Ryan Greene
    Ryan Greene
    12.30.2010

    Welcome back, Capsloggers! (Note: professional nicknamer here, available for all your mascot-imagining, brand-revamping needs.) I hope you've all had a merry merry and a happy happy so far. And if you haven't, then keep it to yourself, because Massively is no place to be sad. Now the calendar's just one page, and of course I am excited. Tomorrow is New Year's Eve, and the end of the year means end-of-the-year lists! As we all know, 2010 has been a big year for Star Trek Online, from its release in February to the introduction of Season 3 just this month. Skip away with me down the Memory Brick Road as we recall the biggest STO stories of the year!

  • Captain's Log: A look into the future of Star Trek Online

    by 
    Ryan Greene
    Ryan Greene
    05.13.2010

    Hello again, everyone! Welcome to another installment of Captain's Log, our weekly dose of Star Trek Online goodness. I trust you all had a fine time with Captain Trout last week, learning about the Klingon beginner's experience. While you were gone, the lovely engineers on the U.S.S. Bob Wiley have installed a brandy new graphics processor, so we're back up and running! Cryptic Studios have had a busy week or so with STO. First came their big push to welcome back players, which included a free weekend for lapsed subscribers. Then came the exciting news of Cryptic's development plans for the next three months. And today saw the release of an update to Season 1.1, which includes much-needed Memory Alpha improvements and the somewhat-delayed fourth Special Task Force mission, Undine Terradome. I want to take this opportunity to highlight some of the incoming content that could make this the summer of STO -- and to ponder a few roadblocks that might get in the way.

  • Captain's Log: Three months of Star Trek Online

    by 
    Ryan Greene
    Ryan Greene
    04.29.2010

    Welcome, one and all, to another edition of Captain's Log, our weekly column on everyone's favorite Star Trek MMO, Star Trek Online. I'm afraid I must renege once again on my promise to tackle the Klingon beginner experience. But I forgot that Cryptic Studios' latest MMO will be 3 months old this Sunday! That's right! STO launched a whopping three months ago, on Feb. 2, 2010. Why, it feels like just yesterday that my newly created Bajoran Science Officer took his first laggy footsteps on Earth Starbase in search of Commander Sulu. As we are wont to do with our favorite games here at Massively, let's look back at STO's first few months and take stock of its past, present and future.

  • Captain's Log: The advisory council and fan service in Star Trek Online

    by 
    Ryan Greene
    Ryan Greene
    04.08.2010

    Hard to port! Disruptors on full! Fire the tachyon beam! Oh, hello again. Welcome back to Captain's Log, Massively's weekly -- y'know what, hang on. These Cardassians are being a real pain in the toukas. Yes, Ensign, some torpedoes would be fabulous right about now. And you wonder why I haven't promoted you. Sorry about that. This is Captain's Log, where I administer your weekly dose of Star Trek Online news, analysis and meaningless conjecture every Thursday. At least until the Massively overlords relegate me to the spice mines of Kessel. Oh, wait... After discussing Season One and the joy of Fleet Actions, I have two items on this week's agenda. First, I thought I'd introduce myself! It's silly to read the Captain's Log without knowing who the captain is, right? After that I'll discuss STO's hot topic du jour, the Advisory Council, and whether fan service will kill or save Cryptic's spacefaring MMO.

  • Captain's Log: Fleet actions, the Crystalline Entity and you

    by 
    Ryan Greene
    Ryan Greene
    04.01.2010

    Ahoy, ensigns and admirals! Welcome back to Captain's Log, our weekly dose of Star Trek Online news, tips and unfounded personal opinions straight from the final frontier. After Friday's look at the ups and downs of Season One, today's Captain's Log assumes its regular Thursday stardate. At least until his masters at Massively make good on their threat to reassign your humble captain to Q-tip quality control. On Ferenginar. This week, let's take a look at Fleet Actions. Some are a rewarding change of pace from the often solitary grind of patrol and exploration. And some -- well, okay, just one -- is the bane of Starfleet's existence. We'll get to that in a minute.

  • Captain's Log: Pros and cons of Season One

    by 
    Ryan Greene
    Ryan Greene
    03.26.2010

    Hailing frequencies open. Testing. Is this thing on? Yes, Lieutenant, I'm pushing the-- ah! Greetings and salutations, fellow Starfleet officers! And a hearty nuqneH to all you Klingons out there. Welcome back to Captain's Log, the weekly Star Trek Online column here at Massively. After a few weeks of tuning down in Engineering, Captain's Log is back, shinier than ever, with a new captain at the helm. Now let's set sail before the admirals at Massively reassign me to replicator cleanup duty. You've never seen a mess until you've seen someone order haggis and Ferengi snail juice. Federation and Klingon captains all over the galaxy have reason to rejoice. Thursday saw the release of Season One: Common Ground, one of the first really huge content patches for Star Trek Online. The patch introduces a bevy of features, including new fleet actions, a new task-force mission and more stuff for Klingons to do.