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  • Captain's Log: Supplemental on STO's treatment of canon

    by 
    Ryan Greene
    Ryan Greene
    11.25.2010

    Welcome to another edition of Captain's Log, everyone's (well, mostly my) favorite column about Star Trek Online. Guess what? It's Thursday, which means Thanksgiving is upon us -- assuming you're in the U.S., in which case I hope you already knew that. At any rate, in the spirit of the holiday, we're going buffet-style this week, talking about a little of this and a little of that. But don't worry; most of you are probably slipping into a food coma already, so I'll keep things light, mostly. For an appetizer, we'll nibble on Cryptic Studios' little preview of Season 3. For a nice second course, I'll revisit my opinion on STO's treatment of Star Trek canon. And for dessert, I'll suggest some Black Friday shopping on the C-Store!

  • Star Trek Online's C-Store goes as basic as possible

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.18.2010

    With the recent announcement that players will get a chance to design the next Enterprise, Star Trek Online players might want a chance to go back to basics. This coincides nicely with Cryptic's giving players the option to go as far back to basics as is fictionally possible with the advent of the latest items in the C-Store. The original NX-01 Enterprise as well as the uniforms of the prequel series (and its mirror-universe counterparts) are now available for purchase. Although the various options are available for purchase individually, players who either can't get enough of the pre-Federation series or enjoy saving money can also purchase a value bundle with all of the uniforms and the ship for just around $15. As it turns out, the ship itself is a Lieutenant-rank ship, meaning that players can start flying it as soon as they start a character. Star Trek Online has quite a bit on its plate for the future, but that doesn't mean you can't put down roots in the past.

  • Captain's Log: Is the state of the game good, bad or ugly?

    by 
    Ryan Greene
    Ryan Greene
    09.23.2010

    Newsflash! This just in: Star Trek Online has endured a turbulent life so far. You had no idea, right? Except for the part where Captain's Log has discussed that very topic for the past two weeks -- and who here doesn't hang on my every word? (Don't answer that.) STO's rocky road also features prominently in the latest state of the game letter from Cryptic Studios. Executive Producer Daniel Stahl offers some visions for the future of the game and drops some hints of what to expect in coming updates. He also comes this close to sharing frank information about STO's performance. So what does Stahl's vaguenesses imply, and what does Cryptic have in store for STO?

  • Captain's Log: Per-character C-Store services ruin everything ever

    by 
    Ryan Greene
    Ryan Greene
    07.22.2010

    Geez louise! It's time for another installment of your favorite Thursday Star Trek Online column, Captain's Log. Despite the lovely weather, the final volume of awesome, that crazy-good movie and a parasailing donkey, everyone seems to (still) be talking about one thing: the C-Store! In last week's Captain's Log, we glanced at micro-transactions in STO on our way to discussing the game's future in an increasingly freemium world. Readers had plenty of comments to share ... and that was before Cryptic Studios dropped a hydrogen bomb in the form of new per-character services. Players erupted late last week, and the flames are still burning in a forum thread more than 115 pages long. I would be remiss to gloss over the controversy, so let's examine why folks are so upset at Cryptic this time. It's not as if much else is happening in the pre-patch lull, amirite?

  • Captain's Log: The C-Store and the perils of going freemium

    by 
    Ryan Greene
    Ryan Greene
    07.15.2010

    Welcome to another installment of Captain's Log, in which we explore -- and sometimes complain about -- the uncharted depths of Star Trek Online. This is your captain speaking from behind a rickety card table in a basement somewhere in the murky New Jersey Nebula. Isn't moving the worst? Last week, we learned a little bit about Daniel Stahl, the brand new executive producer on STO. But not enough to prepare us for the crazy truth bomb with which he torpedoed the official forums. On Sunday, Stahl suggested that he could see STO going free-to-play. Seriously. I had planned to discuss the Cryptic Store this week anyway, and this fits in nicely, given micro-transactions' importance to the free-to-play model. Would Cryptic Studios' switching STO from subscriptions to an F2P model be a godsend or a hellish nightmare? (Hint: It would wind up somewhere in the middle.)