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  • Captain's Log: Five features STO should "borrow" from other MMOs

    by 
    Ryan Greene
    Ryan Greene
    09.16.2010

    Hi, everybody! (Hi, Dr. Nick!) Thanks for tuning in to another edition of Captain's Log, where we laud and lament the finer points of Star Trek Online each and every Thursday. Last week sure was fun, wasn't it? Nothing gets the comments pumping like defending the work of Cryptic Studios, amirite? This week, I feel like having a little more fun. These are exciting times for MMO-lovers, and I admit my eye -- and my playing time -- have gone a-wanderin' of late. So I got to thinking this week about which features from other MMOs I would most like to see implemented in STO. Keep reading, because I'm going to tell them to you! And then I'm going to demand that you suggest your own features in the comments!

  • Captain's Log: Nine more tips for ground combat

    by 
    Ryan Greene
    Ryan Greene
    07.01.2010

    Ahoy, space cadets! According to my space calendar, it's Space Thursday again already. That means it's time for another edition of Captain's Log, your weekly peek into Space Star Trek Online. This week marks the final installment of our ground-combat trilogy. First we covered five basics of ground combat, and last week we discussed melee combat in some depth. Now we round things out with some miscellaneous tips for upping your game in a space firefight. After I rant a little first.