studies-system

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  • Alganon devs field questions on the studies system, crafting, and high level content

    by 
    William Dobson
    William Dobson
    09.22.2009

    We now know that Alganon is set to release in October of this year, which is pretty darn soon. Chances are you still have some questions about the game, seeing as we really only started noticing it a few months ago. Recently the game's developers Quest Online gave members of the community a chance to send in some queries for a Developer Roundtable. The results of that Q&A session are now in, with the team tackling four questions: How does the studies system help casuals from being left behind in progression and/or power? (link) Will we be able to use SMS to do things like queuing up studies while not in-game (same link, further down page) What plans are in place to keep players in the higher levels entertained while they wait for new content to be released? (link) Is crafting actually going to be useful or is the primary source of new gear going to be new drops like most MMOs? (link) Some quick takeaways from the answers given: the studies system can significantly lessen the gap between hardcore and casual players under some circumstances, SMS functionality isn't in place now but may be later, and high-end crafted gear is intended to be as powerful as raid gear. The devs are already collecting questions for the next roundtable, so if you've got any burning questions ahead Alganon's launch at the end of next month, head over to the thread and hit them with your best shot.

  • Fantasy MMORPG Alganon to hold public beta in September

    by 
    William Dobson
    William Dobson
    07.28.2009

    This is our first post about Alganon, so we've gone and done a bit of digging to find out more about it. If the game has flown under your radar too, the results of our research might be of some interest to you: It's a fantasy MMORPG with seven classes of the sort you might expect, but each class will be able to slightly alter their capabilities at will to better fit different group situations. This is known as the "Dual Role System". The "Studies" system will allow for offline progression, to make it easier for casual players to keep up with those that are more active. MyAlganon is a social networking site linked to the game for in-game data, communication with other players, guild hosting and (currently) beta information. It also links to "The Library", which is a repository of game knowledge and a place to view various leaderboards. The game is currently planning to use a subscription business model but this may change later on. These are but a few of the features that Alganon has -- you can see more on their About page (you also might want to have a look at their FAQ). If you've read through the information and think you might want to get involved with the game, you'll be pleased to know that a private beta test is currently underway and a public beta is scheduled to launch in September. To get into the tests, register at MyAlganon and then make a post in this thread.