super-mario-crossover

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  • Super Mario Bros. Crossover 3.0 gets Ninja Gaiden in your goombas

    by 
    Thomas Schulenberg
    Thomas Schulenberg
    08.02.2013

    Version 3.0 of Super Mario Bros. Crossover, a cross between traditional Mario levels and characters from non-Mario games, launched this week. The update incorporates 192 levels, difficulty-based map selection, and 10 central characters from classic series like Mega Man and Ninja Gaiden. Each character can be re-skinned with a library of sprites from their past along with a few surprise inclusions. You can pummel goombas to death with the ice rod as the old man from Zelda 1, for example. The conclusion of Version 3.0 allows Exploding Rabbit to pursue development of Super Retro Squad, what they describe as "a combination between Super Mario World, Mega Man X, and Super Mario Bros. Crossover." Their previous Kickstarter campaign only drew in enough funding for Director Jay Pavlina to work full-time on the game, however, so they've launched a new fundraising effort. Considering they've released three versions of Super Mario Bros. Crossover for free, it'd be awful reasonable for fans of that project to help them out.

  • Super Mario Crossover upgrades to version 3.0

    by 
    Mike Suszek
    Mike Suszek
    04.28.2013

    If you've forgotten about Super Mario Bros. Crossover, allow us to refresh your memories. Developed by Exploding Rabbit, Super Mario Bros. Crossover is a browser-based game that allows players to run and jump their way through Super Mario Bros. using a variety of characters from other game properties. In celebration of the crossover game's third anniversary, Exploding Rabbit decided it's time to unveil version 3.0 of the game in a new trailer.Of the newer updates to Super Mario Bros. Crossover, the game's new levels stand out. Taken from one of Mario's more obscure appearances, Super Mario Bros. Special, the landscape of the levels changes with the game's difficulty settings. The game also received new skins, including ones inspired by the Castlevania series and Super Mario Bros. 2.Exploding Rabbit raised $53,509 on Kickstarter in June 2012 to fund the development of its original platformer, Super Retro Squad.[Thanks, Jay!]

  • Super Mario Crossover update coming June 25

    by 
    Griffin McElroy
    Griffin McElroy
    06.13.2010

    We've been flipping through the ol' Joystiq archives, trying to find precedent to post about an update to a Flash-based game, but, well, we came up empty-handed. No matter -- we wouldn't be able to sleep tonight knowing that we'd kept the news of Super Mario Crossover's upcoming additions to ourselves. On June 25 the game will be updated, adding some new features and new equipment for each hero, and introducing Ryu Hayabusa as a playable character. Check out all the new features and abilities coming in the update in the video posted after the break -- or, if you've yet to experience the magic of Crossover, you can see what all the fuss is about over at Newgrounds.

  • Ninja Gaiden's ninja guy joining Super Mario Crossover

    by 
    JC Fletcher
    JC Fletcher
    05.26.2010

    digg_url = 'http://www.joystiq.com/2010/05/26/ninja-gaidens-ninja-guy-joining-super-mario-crossover/'; Super Mario Crossover was already a miracle, faithfully dropping protagonists from Contra, Mega Man, Castlevania, Zelda and Metroid into Super Mario Bros. A teaser trailer (that's right, a trailer for a Flash game!) after the break heralds the arrival of another NES-era champion: the wall-climbing, statue-hunting ninja in the sleeveless uniform, Ninja Gaiden's Ryu Hayabusa. Ryu brings his wall-climbing ability from his NES games, as well as the shuriken and boomerang-style Windmill Shuriken weapons. Now we'll get to see how powerful Ryu can be in a game free of heat-seeking birds! Or, we'll get to see that whenever creator Jay Pavlina actually makes the new version of Crossover available.

  • Super Mario Crossover would have killed us in 1989

    by 
    Griffin McElroy
    Griffin McElroy
    04.28.2010

    Sometimes, we wonder what it would be like if versions of ourselves from the past could be magically transported to today and have their minds blown by all the technological advances in video gaming technology. We have a feeling that they'd be disinterested in our "movement controllers" and "big definition graphicals," and would instead become entranced by a new Flash game by Exploding Rabbit that's sweeping the nation at terrifying velocities: Super Mario Crossover. The premise of the game is simple: It is the original Super Mario Bros., only your choice of playable characters isn't just limited to squat, Italian plumbers. You can also wreck Goombas while playing as Link, Mega Man, Samus, Simon Belmont or Bill (you know, from Contra). You could also just be Mario, but why would you do that, when you could be Bill from Contra? Stop being so silly. [Thanks, Eric]