tactical-environments

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  • EVE Online's wormhole exploration leads to new 'rescue' profession

    by 
    James Egan
    James Egan
    04.04.2009

    Wormhole exploration is perhaps the key feature that came to EVE Online with the Apocrypha expansion. Its 'true exploration' of thousands of uncharted solar systems can bring great rewards but also entails equally great risks. The Sleepers are the strongest NPCs that players can face in the game's setting of New Eden, adding to the challenge of taking them on is the fact that you may be hunted down by players at the same time. The delayed local channel in wormhole space ("w-space") means you won't know if you're really alone in the uncharted solar system until you find yourself being targeted and fired upon by a roving gang of hostiles. Wormholes can also have tactical environments which affect how well your ship operates in that solar system, sometimes imposing penalties. Then factor in that wormholes are inherently unstable and can collapse once enough ships have passed through, and you've got a fair amount of unpredictability injected into your gameplay. Wormhole collapses have led to a number of EVE's capsuleers being stranded in unknown regions and unable to find a way back into known space ("k-space"), much less navigate their way home again. That's where "Wormhole Rescue Service" and its founder Astro Glyde can help.

  • EVE Evolved: Features we want in EVE Online

    by 
    Brendan Drain
    Brendan Drain
    03.30.2009

    It's been a while since I've done a full-blown opinion piece but this week I figured it would make a nice change from yet more coverage of the recent Apocrypha expansion. No matter where you go in-game, everyone has their own opinion on what features EVE Online needs. For some people, being able to put mining rigs on planets would sound interesting. Others might prefer a new exploration-specialist science vessel or a module that gives resistance to energy neutralisers. There are a lot of ideas out there and some of us spend long nights chatting to friends in-game about the ones they'd like to see implemented. A few pilots have gone as far as to write up full scale proposals to present to CCP on the forum and some of those have even been implemented. This got me thinking – what features would I most like to see implemented in EVE?In this concise opinion piece, I take a look at the top four features I'd like to see make it into EVE Online. What's your top four?

  • Massively's Apocrypha expansion hands-on: True Exploration

    by 
    James Egan
    James Egan
    03.06.2009

    True Exploration For many EVE Online players, the Apocrypha expansion is the advent of true exploration. Exploration has been a mini-profession in EVE for some time now, and there are a number of dedicated explorers in the game. That said, the profession has been difficult to learn and players typically go through exploration probes like kleenex, in the hope that they'll find a hidden pocket of space to exploit. Critics of exploration have pointed out that they're not truly exploring new places, simply scanning down what's just hidden to most other players. The Apocrypha expansion will bring true exploration to the game, allowing players to find and enter wormholes leading to uncharted regions of space. Roughly 2500 new solar systems await EVE's explorers willing to brave the challenges within this hostile space.