team-killing

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  • TurpsterVision: Saturday Night Fever

    by 
    Mark Turpin
    Mark Turpin
    06.11.2008

    Every Wednesday think, "That's a day late again, I hope he isn't making a habit of this" and take the "T" for Turpster and take the "a" in "day", capitalise it, remove the little bit in the middle, turn it upside down and you get a "V". Put the two together and you'll have TV for TurpsterVision -- the best Internet video podcast on Massively! (Never mind that business about it being the only video podcast on Massively...)It might be a day or so late but at least it's here! Thanks for stopping by once again to the internet's favourite almost-every-weekly MMO review show. This week gives you a little taster where you can see the game that you WILL be playing this Saturday (14th June – 6pm EST) and a slight indication of how much you are going to get owned in the face by my mad team killing skills!If that little teaser doesn't tempt you to join us after the break then lets just pretend that there are some leaked spoilers and exclusive news – there isn't, but I wont tell if you don't.

  • Team kill achievement in Turok is no more

    by 
    Richard Mitchell
    Richard Mitchell
    01.29.2008

    Well, it looks like gamers can finally rest easy. Readers may recall that Turok was to include an achievement called "Grab Bag" that rewarded players for killing their own team members. Specifically, players had to kill "at least 1 creature, 1 enemy, 1 teammate, and yourself in the same round of a public match." With griefing players already ruining multiplayer games everywhere, gamers were naturally upset when Turok's developers decided to actually reward them for it. Thankfully though, the devs at Propaganda have seen the light and will be altering the achievement with a launch day patch for the game. The achievement will remain in the game after the patch, but will now only require players to kill a creature, an enemy, and themselves. So it's mostly fixed, but don't be surprised if your teammates are constantly throwing grenades at their feet.[Via Joystiq]

  • Turok developers remove team-kill achievement with launch-day patch

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    01.28.2008

    Concerns over developer-encouraged griefing can now be quelled, as Game|Life reports that a patch will be released the same day that Turok launches in the US (Feb. 5), removing the controversial team-killing achievement from the online modes of both the PS3 and Xbox 360 version.The patch will keep the "Grab Bag" achievement (and its parallel PS3 "accomplishment") intact, but remove the requirement that players must kill a team-member to acquire it. Once patched, the achievement will only require players to kill at least one creature, one enemy, and themselves in order to unlock.Since the achievement only affects online play, the patch will probably have to be downloaded before any players can engage in multiplayer mayhem. We're happy Propaganda Games decided to release this patch sooner rather than later, though here's hoping eager griefers who heard about the sadistic achievement will also hear about its removal. Otherwise, there or not, the achievement may turn Turok into a TK nightmare.