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  • The Game Archaeologist and the Star of the Galaxies: The players (part 2)

    by 
    Justin Olivetti
    Justin Olivetti
    06.15.2010

    Did you hear this wildly overplayed news story about Darth Vader lately? According to a group of French psychiatrists and psychologists who have way too much time on their hands and not enough free press coverage, they broke down Vader's personality and "discovered" that he had borderline personality disorder. Pardon my meme, but O RLY? Sure, the guy killed kids, committed domestic abuse, went on an extreme power trip, betrayed his mentor, tortured one of his kids and tried to kill the other, choked any underling who failed him and struggled with sexual repression -- but thank goodness that we have professionals around to tell us the obvious. Now, if those psychiatrists can turn their attention to George Lucas and his making of Howard the Duck, we'd be making progress. Anyway, continuing from my history retrospective of Star Wars Galaxies and last week's interview with the first batch of SWG vets, the Game Archaeologist now ventures into a subculture long believed to be extinct: post-NGE players who love the game. Join me in welcoming our newest expedition members: Bill "Flynne Cordova" Van Malsen, Alex "Danick Jett" Wiberg, Stephanie "Jao" Koehler and Earth Eternal's Andrew "Titas Lightdust" Sipotz. Never tell them the odds and they'll get you there safe every time.

  • Blood of the Empire may reveal the secrets of The Old Republic

    by 
    Justin Olivetti
    Justin Olivetti
    05.05.2010

    The always-analytical team over at Darth Hater have turned their attention -- and magnifying glasses -- on the new TOR webcomic in the hopes of discovering hints for the MMO. The first issue of Blood of the Empire, entitled "Shades of the Sith," went up on The Old Republic's website a couple weeks ago, and as with the previous Threat of Peace comic, BioWare's cooperation with the project may be a subtle delivery mechanism for TOR secrets. So what have they uncovered so far? As with any exercise in speculation, maybe something, maybe nothing. The comic mentions "cacophinzer rounds" as a type of ammo that lightsabers cannot block, which may provide a logical excuse why lightsaber-wielding players may not always be able to deflect blaster fire. Darth Hater also points out the use of Teräs Käsi, an unarmed combat form that some Jedi use, which could have a role in the game. Above all of these details, they note that the comic seems to reinforce the BioWare edict that "choices matter" -- choices in quests, choices with companions and choices with conversations. Head on over to Darth Hater for the full read!