tester-man

Latest

  • WildStar Wednesday: The return of Tester Man

    by 
    Elisabeth
    Elisabeth
    01.16.2013

    This week's edition of WildStar Wednesday wraps up the tester tell-all that started last week. The anonymous Friends and Family tester made a heroic effort to answer another round of questions. He states that Nexus feels like a place ("albeit a semi-hostile one") rather than simply a video game location. He said that while leveling, it's difficult to want to rush through things, given how engaging the story and environment are. "While you can ignore content and proceed through the zones," he says, "I would feel like I missed out on something if I did." With refreshing honesty, he said that not all of his expectations have been met ("YET") but that he's been pleased with how some features are "way better than [he] had even imagined." He also said that the level of communication between testers and developers is "unprecedented." Tester Man's favorite class and race were both redacted. To let him speak for himself, go ahead and read the full Q&A.

  • WildStar tester talks about his experiences

    by 
    Elisabeth
    Elisabeth
    01.09.2013

    Don't worry, this isn't some hideous NDA breach -- it's this week's WildStar Wednesday! Way back in the long-lost time that was known as 2012, WildStar fans were asked to submit questions for Friends & Family testers. This week we've been treated to part one of the responses to those questions, courtesy of one intrepid tester. The anonymous tester says that his favorite part of the game so far has been "delving into the mystery that is Nexus," while his least enjoyable experience has been on the Settler path. He's finding the double jump feature challenging due to its general finickiness. According to this tester, while mobs' telegraphs will tell you where you need to not be standing, knowing the best response to telegraphs comes with fighting the creatures and getting to understand them. When asked about any one thing he would like to see improved, Tester Man called out the map interface. "In a world where space travel is possible, control on what and when you see things on a map should be a given."