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    Microsoft Research has two types of touch for VR haptics

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    10.28.2016

    Virtual reality is one of the most immersive technologies available today. That is until the illusion shatters when you instinctively reach out to touch something and are met with a one-size-fits-all haptic response or no feedback at all. Microsoft Research (PDF) might have the solution to that. Rather than air-based haptics like we've seen before, "NormalTouch" and "TextureTouch" use handheld devices to simulate touching things while in VR -- no bodysuit required.