the-forgotten-sands

Latest

  • Prince of Persia: The Forgotten Sands gameplay footage revealed; game coming to PC in June

    by 
    David Hinkle
    David Hinkle
    03.08.2010

    Phew, we can all relax now. According to this first gameplay footage from Prince of Persia: The Forgotten Sands, all concerns that the new game would forgo elements of exploration and environmental puzzle-solving -- and just go all-out "Bruckheimer" -- should be allayed. Plus, The Prince totally has some Andy Gibb hair going on. That's awesome, right? The Forgotten Sands puts our Prince in his brother's neighboring kingdom during a great conflict. As a last-ditch effort to ensure the survival of the kingdom, the two release the Sands of Time, which saves everyone ... but also unleashes dark horrors. Uh-oh. In PoP news, Eurogamer reports the PC version will release in June, a month after the console installments (due May 18). This is nothing new for Ubisoft, as the publisher followed the same protocol with staggered releases of both Assassin's Creed games. And if waiting an extra month hasn't deterred your goal to play The Forgotten Sands on the PC, know that it will also include Ubisoft's internet-based DRM solution -- something to keep in mind.

  • Prince of Persia: The Forgotten Sands fills in gaps before Warrior Within; new details revealed in developer interview

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    12.14.2009

    During a recent Ubisoft preview event, Michael McIntyre, director of level design for Prince of Persia: The Forgotten Sands, talked to Joystiq about the new sequel to the old trilogy, establishing its connection to the Sands of Time game series and the Bruckheimer film. The Forgotten Sands is a side story, based in the Sands of Time universe, bridging the seven-year gap between the original Sands of Time game and its sequel, Warrior Within. Clearly, Ubisoft has positioned the next game to piggyback on the Bruckheimer blockbuster and ideally generate renewed sales for the brand (which underperformed in its 2008 iteration). Forgotten Sands is also an opportunity for Ubisoft to finally justify the Prince's remarkable transformation from carefree hero to brooding, emo warrior. Continue reading for our full interview with Michael McIntyre -- after the break -- in which he reveals new (and rewinding revisited) elements in the game and the return of a familiar voice.

  • Get sandy with the first Prince of Persia: The Forgotten Sands footage

    by 
    Ben Gilbert
    Ben Gilbert
    12.13.2009

    We're not sure if it's possible to Gyllenhaalify a game, but that's exactly how we'd describe what's happened to the Prince in the latest trailer for Prince of Persia: The Forgotten Sands. Premiering last night on the Spike Video Game Awards, the first footage from the game doesn't show us much in the vein of actual gameplay, but it does remind us repeatedly of the everlasting nature of sand. Unfortunately, we won't get to control Prince Dreamboat through Sandland until sometime in May. In the meantime, we have the trailer for you just after the break.

  • Jordan Mechner files 'Prince of Persia The Forgotten Sands' trademark

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    10.06.2009

    Super sleuth Superannuation has uncovered a new trademark filed by Prince of Persia creator Jordan Mechner. The game-related application, which seeks to register the title "Prince of Persia The Forgotten Sands," may concern a new entry in Ubisoft's storied franchise. Whether it manifests as a sequel to 2008's cel-shaded outing, a spin-off or as a tie-in product to 2010's film adaptation is a matter of speculation. That is, if the name ends up being used at all -- Mechner's last trademark, "Prince of Persia Prodigy," never saw official use. It would be shame if that were to happen again. We quite like the ring of "The Forgotten Sands," even if the prince's knavish attitude in the last game might better suit a title like "Dude, Where's My Sand?"