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  • 7 Days to Die smells blood, rushes to Kickstarter

    by 
    Thomas Schulenberg
    Thomas Schulenberg
    07.27.2013

    If endlessly fearing the sudden hissing sound of a creeper isn't filling your horror-flavored, vector-based gameplay needs, 7 Days to Die combines open-world sandbox gameplay with zombies. Developer The Fun Pimps' Kickstarter pitch describes it as a mash up of survival horror, tower defense, and RPG elements. Following the apocalyptic events of a third world war, 7 Days to Die takes place in the fictional Navezgane County of Arizona. An unknown virus infects the barren wasteland, leaving players fighting for survival. The game's story generation system guides players to other survivors and points of interest. Scavenging for food and supplies is necessary for survival, but finding the best gear will boost character stats like health and agility. The game's scope includes a day and night cycle that strengthens zombies as darkness falls. Stagnant blood and loud noises will attract hordes as well. Crafting, skill trees, degenerating weapons, boss battles, realistic building physics, stealth options and creative user tools are all planned for 7 Days to Die. A no-rules Zombie Nomad Mode will also let players pick between guiding a human, bandit or zombie in solo, co-op and multiplayer games. The Fun Pimps estimates a May 2014 Windows launch for 7 Days to Die with Mac and Linux versions following a few months afterwards. As of this writing, $70,422 of the requested $200,000 has been collected for the game's development. The Kickstarter campaign concludes on August 15.

  • 7 Days to Die has 27 days to raise funds

    by 
    Justin Olivetti
    Justin Olivetti
    07.19.2013

    Excuse me, but you got your zombies all over my Minecraft. What, that's the intent? Well then, carry on! Dubbing itself "the survival horde crafting game," 7 Days to Die is appealing to Kickstarter patrons to help fund this new title to completion. The game puts players in an Arizona county that has largely survived nuclear fallout but is infested with zombies throughout. Players will scavenge for materials, level up classes, build up defenses to survive each night, and use destructible terrain and buildings to their advantage. It remains to be seen whether or not 7 Days to Die crosses over into MMO space; the creators boast a multiplayer feature that may be expanded if stretch goals are met. The Fun Pimps, the developing studio, is looking to raise $200,000 to expand its full-time team. We've got the pre-alpha trailer for you to check out after the break. [Thanks to Dengar for the tip!]