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  • Captain's Log: An interview with Star Trek Online's artists

    by 
    Terilynn Shull
    Terilynn Shull
    09.16.2013

    This week I will be (yes I know, finally) finishing up with my series of interviews with the developers of Star Trek Online. I traveled to Cryptic Studios last July and had the opportunity to meet with several of the people responsible for the game, especially the new expansion, The Legacy of Romulus. In this column I'll be outlining my conversation with three Star Trek Online artists: Environment Artist Nick (Tumerboy) Duguid, User Interface Artist Thomas (TheCrypticCat) Marrone, and Ship Artist Ian (JamJamz) Richards. So join us past the jump to see what it took to bring the look of Legacy of Romulus to life.

  • Captain's Log: Star Trek Online Las Vegas recap

    by 
    Terilynn Shull
    Terilynn Shull
    08.19.2013

    It's been a couple of weeks since my last entry, and to be honest, I'm still recovering. The Official Star Trek Convention was an absolute blast. Thousands of Trek fans descended upon the Rio Suites and Casino in Las Vegas, Nevada, for four solid days to celebrate all things Star Trek. One of those things, of course, was Star Trek Online. Contrary to its showing in 2012, Star Trek Online was the focus of not just one but two complete formal panels this year. The first featured two of the STO devs in a discussion with actress Denise Crosby, who voiced the characters of Empress Sela as well as Lt. Tasha Yar. The second panel was co-hosted by Massively and Trek Radio and featured a panel of STO devs who talked about the game and gave us some great sneak-peeks at Season Eight works in progress!%Gallery-196194%

  • Captain's Log: Star Trek Online year in review, part two

    by 
    Terilynn Shull
    Terilynn Shull
    01.07.2013

    As 2013 gets underway and before Cryptic Studios and Perfect World Entertainment begin hinting at upcoming material due out for Star Trek Online's third anniversary next month, I'm taking the opportunity to go over the past year in the game. It's a great time to sit down and be reminded of just how much transpired in the last 12 months. Last week, I barely scratched the surface of what happened in Star Trek Online during 2012, but I was able to touch briefly on some of the minor changes that occurred with user-generated content tool, The Foundry. Join me while I continue my look back on what 2012 brought to STO!

  • Captain's Log: Star Trek Online in Las Vegas

    by 
    Terilynn Shull
    Terilynn Shull
    08.13.2012

    This weekend, Massively, along with Trek Radio, hosted the formal Star Trek Online Discussion with the Devs panel at the official Star Trek convention in Las Vegas, Nevada. And if I judge by the personal feedback received and the unanticipated (yet much appreciated) turn-out from players who attended the panel, all seems to have been very well received. Join me past the jump to learn more about what the STO developers said in response to questions posed by Massively and those in attendance at the convention and on the game's forums.