Transgaming

Latest

  • EVE Online: New patch coming tomorrow for both Mac and Linux game clients

    by 
    Matt Warner
    Matt Warner
    11.26.2007

    Any new EVE Online players using the Mac and Linux clients survive the two week trial? I hope so because the newly-minted Mac and Linux clients prevented many new capsuleers from even finishing the tutorial; however, it worked great for some others. Reading the EVE forums during this craze, I couldn't help but grimace at the debilitating problems new and old players using the clients were having. I experienced random disconnecting while playing on a MacBook Pro that made for a trying experience when rampaging through the belts in my cheap paper-thin frigate. My shallow hull, where'd it go again?The good news is both Mac and Linux clients will be patched during scheduled downtime tomorrow, November 27th. This patch will not change the current Windows clients in anyway or patch some secret in-game hacks only Mac and Linux users can profit from, although that would be nice as I'm a bit burnt out on the ISK farm and I think my capacitor has had enough that it jettisoned itself from my ship. These patches are specifically engineered to improve performance and fix a few client specific bugs. If you are using the Linux client, the client should automatically download and install a patch for the TransGaming components. Players using the Mac client will need to download and apply a different client patch -- the hard way. This patch will be uploaded onto the EVE Online website during tomorrow's maintenance. I included the full patch notes after the jump:

  • Madden and the iMac: a story of woe

    by 
    Mike Schramm
    Mike Schramm
    10.20.2007

    Mac | Life wasn't content to just read about Madden 08 on the Mac-- they tried to actually run it. And for all of us Mac gamers out there, I'm sorry to say the experience didn't go well.Now, we already knew that neither Madden nor Tiger Woods would run on any Mac with the GMA950 graphics processors in it, so the Mac mini and the MacBook were already out of the question. The screenshot above came from an iMac, though. Clearly the text is bungled up beyond readability. The same problem appeared in the menus for the game, and even during play-- the scoreboard had overlapping graphics problems as well. Unbelievable. Did they (or Transgaming, whose Cider technology was supposed to be how EA ported these games) have their QA team play this thing even once on a Mac? This is what Apple was showing off at WWDC?For their part, EA blames Apple's drivers, and says a driver update is coming "later this month" (M|L wisely suggests that means Leopard). Poor form, EA. Not that we expected much (EA games are often plagued with release problems, on any platform), but this is not how you bring gaming back to the Mac.

  • Apple GameTap 'Lite' launches June 28, Intel Macs only

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    06.19.2007

    Just a few scant weeks after revealing to Joystiq their plans to release a Mac client, GameTap has outlined the details of its branching service, which will debut with the free ad-supported "Lite" model for Apple users on June 28th. Like its PC counterpart, GameTap's Mac Lite client will feature a rotating selection of 30-40 games, but will not support newer Windows-based offerings like Tomb Raider: Legend. The "Deluxe" pay-to-play service will follow later in the summer, with a goal to provide a catalog of nearly 500 titles, including Saturn and Dreamcast games -- but again, Windows titles are out; so no episodic originals like Sam & Max or American McGee's upcoming Grimm. The Deluxe client will also support online multiplayer modes featured in GameTap's "Challenge" games category.Like Myst Online: URU Live and EA's forthcoming Mac lineup, GameTap for OS X will utilize Cider emulation technology, which is only compatible with Intel-based Macs. Cider will support cross-platform competition, allowing Mac and PC players to face off in Challenge games. Which will prevail: the one-button mouse or two?

  • EA employs Cider to bring games to Mac OS X

    by 
    Christopher Grant
    Christopher Grant
    06.12.2007

    All of those "games" that Electronic Arts pledged to bring to the Mac? Well, they're not doing it alone, they've got some help. Transgaming, the folks behind the Cider portability engine, are going to do it for them just like they did with GameTap's Myst Online: URU Live. As Apple's marketshare (or, more importantly, mindshare) grows, giant publishers like EA will naturally see business opportunities there. Cider allows the financial feasibility of supporting a niche platform not geared towards gaming.There are some downsides of course. While Transgaming insists their software wrapper offers little to no slow-down, the reality is that there's still some translation happening. But if you can't notice it, no big deal right? Well, if you're running a PowerPC Mac, you won't be able to notice it at all since you won't be able to run these games. Part of Cider's magic comes from the software's Intel Mac requirement, so if you're running a machine more than a couple years old, you won't be eligible. But that's par for the course for PC gaming and just another way Mac gaming is growing up. [Via TUAW]

  • GameTap's Myst Online: URU Live available on Mac OS X

    by 
    Christopher Grant
    Christopher Grant
    03.20.2007

    GameTap announced today that the Mac OS X port of Myst Online: URU Live -- built using Transgaming's Cider technology -- is available for download. Rand Miller, CEO of Cyan Worlds and creator of Myst Online, offered this heartfelt sentiment: "Many of the original Myst fans were Mac users, so for GameTap to reopen the door to this audience really means a lot to Cyan on a personal level."Though we're sure there's lots of hugging going on in the Cyan Worlds offices this morning, we're just excited to test the Cider-built version and see how it compares to the existing PC client. A reminder: while your $10 monthly GameTap subscription buys you full access to the GameTap service, Mac users should know that Myst Online is the only GameTap offering that will work natively on your computer. Our recommendation for Intel Mac users: play URU Live natively, Boot Camp the rest.Already a GameTap subscriber and want to take the Mac version of URU Live online for a spin? Head on over to this login page, enter your GameTap login information and get downloading!

  • Holiday 2006 best bets for Mac gamers

    by 
    Alan Rose
    Alan Rose
    11.27.2006

    With Apple's transition to Intel processors completed earlier this year, and emerging technologies such as Cider promising full compatibility with Windows games, the Mac platform is seeing even fewer native releases these days. But there are still some gems for dedicated Mac gamers this holiday season: Age of Empires III Big Bang Brain Games Call of Duty 2 Cars: The Videogame Civilization IV Dominions 3: The Awakening Quake 4 Sims 2: Nightlife Spongebob Squarepants Diner Dash WingNuts 2: Raina's Revenge World of Warcraft: The Burning Crusade (coming in Jan.) X-Plane 8.5 Apple's gaming page has additional information, and check out last year's holiday recommendations for a little more variety on your Mac.

  • Heroes V hits Macs for the holidays

    by 
    Alan Rose
    Alan Rose
    08.21.2006

    The Heroes of Might and Magic series has long been a mainstay of Mac gaming, and Freeverse plans to continue the tradition by delivering HoMM V for OS X this Christmas. However, it is uncertain if Ubisoft's popular strategy title will ship as a native Mac app, or if it will come wrapped in TransGaming's Cider emulation software.Freeverse's Colin Smith had previously indicated the game would be a full blown port, but at the end of last week, he told Inside Mac Games that his company is now "actively evaluating" Cider for HoMM V. This would be an interesting test for Cider, given Heroes V's hefty hardware requirements, and it could be just what TransGaming needs to get their new portability engine off the ground.See also: Cohen on Mac Pro's gaming prowess

  • Cider promises Windows games in Mac OS X

    by 
    Christopher Grant
    Christopher Grant
    08.04.2006

    TransGaming, makers of the Linux-based gaming virtualization software Cedega (née WineX), have announced an ambitious Mac OS X variant known as Cider (like Apple cider, get it?). Unlike Cedega, Cider is not being targeted towards end-users, but rather to publishers and developers eager to capitalize on the growing Mac OS X userbase but wary of investing in a niche platform. With Apple's new Intel-based Macs capable of running Windows natively, Cider's allure is from its ability to run Windows games from inside Mac OS X. No dual booting necessary. How does it work: "Cider is a sophisticated portability engine that allows Windows games to be run on Intel Macs without any modifications to the original game source code. Cider works by directly loading a Windows program into memory on an Intel-Mac and linking it to an optimized version of the Win32 APIs. Games are simply wrapped up in the Cider engine and they work on the Mac."Our spidey sense is alerting us to the grist-filled rumor mill called "the internet" which is currently vibrating with its semi-annual Mac expo buzz. Monday kicks off WWDC, which promises "the world's first look at Leopard," the next version of Mac OS X. And, if we were a betting blog, we'd put our money on Apple announcing some sort of built-in virtualization software (å la Parallels). But we're not, so we won't. Regardless, software like Cider promises another end to the Mac gaming doldrums, if Apple doesn't beat them to it. [Thanks, KBeat]