trash-drop

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  • Patch 5.2 PTR: Cache loot receives a buff

    by 
    Anne Stickney
    Anne Stickney
    02.14.2013

    It may seem silly to complain about having more currency to spend, but players have been by and large unhappy with the caches of gold rewarded as an alternative for loot when killing a boss in Mists of Pandaria. The argument does have some weight, however; and it's also been addressed before, in a slightly different fashion. When boxes that dropped from holiday bosses were viewed as disappointing because they contained nothing other than points, those boxes were adjusted to add actual items. And let's face it -- when you're given a box of something, you really expect something to be in that box. Gold just doesn't cut it. Apparently Blizzard agreed with this sentiment, and the caches, deemed "failbags" by some, have been adjusted on the PTR to offer something far more substantial, according to a post by Bashiok on the official forums. Bashiok The change is still in for the failbags to ... not be fail. They'll have a chance to contain things like very valuable grey items (essentially randomizing the gold you get from the bags), LFR versions of non-boss loot, Spirits of Harmony, consumables, pets and mounts, and... maybe some other stuff I forgot. Lots of things! Opening them should have some anticipation and surprise now. :) source Trash drops, consumables, pets, and mounts? Count me in. This change ought to make getting that cache of items a heck of a lot more appealing to players. After all, if you get a surprise box of goodies, it ought to be full of fun!

  • The Joystiq Indie Pitch: Trash Drop

    by 
    Justin McElroy
    Justin McElroy
    06.01.2011

    Being a giant, beloved video game site has its downsides. For example, we sometimes neglect to give independent developers our coverage love (or loverage, if you will) as we get caught up in AAA, AAAA or the rare quintuple-A titles. To remedy that, we're giving indies the chance to create their own loverage and sell you, the fans, on their studios and products. This week we talk with Shelbey Hunt about a retro iOS release called Trash Drop. What's your game called, and what's it about? My game is called Trash Drop, it is an 8-bit arcade game for the iPhone and iPod touch. The basic premise is that when an apartment full of lazy college students didn't want to take out their trash, they piled it up on their balcony. Then one day, the balcony was full. They sent one down while the others would throw the bags down. Now you are trapped, trying to dodge the falling trash bags. You thought you were going to take out the trash but little did you know, the trash was going to take you out.