va11halla

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  • Sukeban Games

    The cyberpunk bartending sequel to 'VA-11 HALL-A' arrives in 2020

    by 
    Saqib Shah
    Saqib Shah
    09.18.2018

    The expert mixologists at Venezuela's Sukeban Games invented the cyberpunk "booze-em-up" with VA-11 HALL-A, combining William Gibson with a dash of Charles Bukowski -- which Engadget's Jessica Conditt lovingly described as "Papers, Please, but with alcohol instead of immigration papers." That indie hit sold 200,000 copies and now Sukeban has announced its sequel, with yet more eccentric characters and whiskey-soaked shenanigans.

  • The best games of 2016

    by 
    Engadget
    Engadget
    12.22.2016

    The year is nearly over, and I don't think I'm alone in saying that I'm ready to leave behind the dark, twisted fantasy that is 2016. No matter your political persuasion, social status or country of residence, you'll have felt disquieted by events at some point this year. The sheer scale of 2016's failings allows for such blanket statements. Natural disasters, mass shootings and political events have left me buffeted by wave after wave of anxiety. Because of this never-ending cycle of unease, video games have been more important to me this year. Of course, they're always a form of escapism, but in 2016 they've had to function as a kind of digital cocoon. Gaming has been a place to retreat. A moment of respite. Whether passing the minutes on a mindless clicker or puzzle game, losing myself for hours in grand strategies and sport sims or taking a long weekend to head out on a fantastic adventure, gaming has helped me. A lot. Perhaps that's why I've been reacting to game delays with all the composure of a YouTube commenter. And, God, the delays have come thick and fast.