Web-2.0

05.18.09
Fox Mulder gets all up in your Second Life
05.18.09

Fox Mulder gets all up in your Second Life

Realizing the vast amounts of time honest to goodness citizens spend on social media sites and in vi...

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10.23.08
Star Wars: The Old Republic goes Web 2.0
10.23.08

Star Wars: The Old Republic goes Web 2.0

It's never been easier for an MMO to promote itself with the growing prevalence of social networking...

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A newsletter a day keeps the FOMO at bay.
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06.14.08
The Daily Grind: Should MMOGs and virtual worlds be separate?
06.14.08

The Daily Grind: Should MMOGs and virtual worlds be separate?

Friday held the Social Gaming Summit, a meeting of the luminaries of the various virtual worlds -- G...

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05.30.08
MMO 2.0 and the next generation of online gaming
05.30.08

MMO 2.0 and the next generation of online gaming

Geoff at MMOCrunch wrote an interesting piece on the 'next gen' in online gaming. Specifically, why...

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05.07.08
The Daily Grind: Do MMOs need more social networking services?
05.07.08

The Daily Grind: Do MMOs need more social networking services?

Web 2.0 is all about giving Joe User more choice, more of a voice, and more opportunities for intera...

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11.19.07
What's new with Metaplace?
11.19.07

What's new with Metaplace?

Last week MMOG development veteran Raph Koster updated his site with some insights about his newest...

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Uncovering the intersection of art and technology - Nov 16, 2017
Join artists, technologists, creators and entertainers.
10.25.07
24 Hours of Leopard: Ruby on Rails built-in
10.25.07

24 Hours of Leopard: Ruby on Rails built-in

Feature: The most awesome, easy, groovy, Web 2.0 development platform ever is now built-in to OS X.H...

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