It seems like every other day there is a news story about how those newfangled games are becoming, like, culture or something. Elitists that we are, we stare at the screen and snicker as Al Roker waves his arms around, trying to understand the madness before him. We laugh heartily as an unknowing reporter asks the lone girl why she is waiting in line for the latest "game" (AKA the PS3) with all those boys. Sure, it's funny, but we have to give credit where credit is due. NPR has been fairly consistent in its coverage of videogames as an actual (God forbid) cultural medium. NPR has explored e-commerce in MMORPGs, reviewed Katamari Damacy, and even started a gaming podcast, Press Start. Luckily, someone at NPR seems to like all the videogame coverage, as more stories keep popping up.

On the latest episode of Studio 360, host Kurt Anderson interviews Damian Lacedaemian (Chris Burke) of This Spartan Life. For those unfamiliar with This Spartan Life, it's a talk show filmed exclusively inside Halo 2. The host invites guests to chat inside the game. The show, despite its frag-friendly locale, is actually quite serious. Some readers may remember This Spartan Life's video about net neutrality for example. In the latest Studio 360, Damian and Kurt discuss Halo's gaming space as well as the community that games (and Live) have created. Of course, there are still a few things that will make the average gamer snicker. Kurt's "newb" status is definitely apparent as he struggles to come to grips with the game and its mechanics. Still, the fact that he cares to even try speaks volumes. Frankly, we wish more people from the older generation would take the time to understand and appreciate games and the culture surrounding them. You can watch Kurt's interview session with Damian after the break.


After watching the video, be sure to listen to the latest Studio 360 for Mr. Anderson's thoughts. Have you ever had an experience like this? Have you shown your non-gaming friends (or *gasp* your parents) the wonders of Xbox Live?

[Via Joystiq]

This article was originally published on Joystiq.

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