DS Daily: Less action, more talking

As hard as it is for us to admit it, not everyone loves the rebirth of the adventure game that's been brought about by the DS. For some, the action in games like Phoenix Wright and Hotel Dusk just isn't enough.

We, however, are pretty obvious fans of the adventure game and find it intriguing when people bring up the idea of true visual/interactive stories that use the DS as a vehicle. Sure, you can read whatever you want on your DS with a little work, but we think it might be keen if people designed more stories that are meant to be experienced on a handheld. What's your stance? Do you prefer games that are a little more involved, or are you as in love with adventure gaming as we are?

This article was originally published on Joystiq.