Capcom talks about Clover closure

This news may not be as hopeful as the last Clover-related item, but it certainly helps to soften the original shock of Capcom's shutdown of Clover Studio last October. Capcom's vice president of marketing, Charles Bellfield, explained the nature of Clover's dissolution, giving us a glimpse at Capcom's internal development team structure.

Basically, most of Capcom's teams are defined by their heads, and programming talent is pulled from a common pool. Clover was the exception, with a dedicated team of about 80 people. When Hideki Kamiya, Atsushi Inaba, and Shinji Mikami "decided to leave" the rest of the staff were folded back into the Capcom development pool.

It's not exactly a happy ending to the Clover saga, but at least the whole development team didn't get canned for being too Viewtiful. The Clover bigwigs have their freedom, and the staff still have Capcom jobs.

The interview is packed with info on all kinds of recent Capcommery, including a discussion of Phoenix Wright's surprising success. A Fanboy high five to the interviewer, former Video Game Ombudsman and blog-relative Kyle Orland.

This article was originally published on Joystiq.